It’s just hype. They’re all overly invested so they have to manifest success.
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Ooh. I really like this theory
If you like that theory you should love looking into tech bubbles.
Nvidia is in the business of selling AI hardware. They want to hype up AI so they sell more hardware.
This is a salesman trying to make a sale.
If you ask the question "is this hype or not", l'd consider who is pushing the narrative and how much they have to gain from it and you'll probably find your answer.
If you have to ask if it's hype or not, then it defaults to hype. Self-fulfilling prophecy
People hype dumb shit even when they don't gain anything from it.
Yeah, I'm sure the biggest AI hardware company can be trusted to be unbiased about this.
Just as AI will replace developers, and then we have Devin. Also don't forget the artists that will be replaced, that'll happen just when it learns that humans have 5 fingers per hand.
It's all marketing for AI, by the afaik currently biggest supplier of AI hardware.
The whole hype will implode when AI itself implodes, not as the AGI singularity, but when the resource costs spiral out of control, and its keeps getting its own generated glop spoonfed
Hype talk, that doesn't mean anything. Nvidia is right in that almost every game will have AI upscaling though.
Yeah this feels like a statement that they can later point to something like AI upscaling or filters and say "See, we're technically right!"
Yep my first thought of this is as a technicality. One day every pixel displayed on your monitor has passed through some sort of upscaling or frame generation.
I mean... ai Minecraft already exists
And it is absolutely terrible as a game. Funny for a quick laugh, but I dont think thats what theyre talking about.
There's probably already games where AI generated "every pixel", just not the code that displays those pixels... This headline only implies art, even though it's pretty clear they meant the whole game, code and all, and without seeing the whole article, we can't really effectively comment.
Probably both. But within 5-10 years it'll only be the realm of tech demos and indie games, not AAA
He's probably referencing the tech we already saw a few years back where the game would render incredibly simple untextured geometry, then the gen AI reskins it to look like a realistic video.
Or maybe someone's convinced him we'll make whole games out of Gaussian Splats
Fully differentiable rendering is a thing. You input a list of polygons and the AI renders it directly.
AI will eventually be given the task of creating a game based on prompts and it will be able to do that with minimal curation with considerations of other similar games and the consensus about them. It will be able to accomplish the entire dev in a fraction of the time of a conventional dev team of humans. This is probably 10-15 years away and will be the death of innovative risk taking games that come to be held in high regard.
What is emerging is AI upscaling that will eventually allow a game made 10 years ago to look new. Soon there will be extrapolative AI that can remaster something like Super Mario Bros or Goldeneye and make it into a modern gen graphics game regardless of what "modern" means.
AI can be a fantastic tool to ease the burdens of the game development process to decrease costs and time so smaller studios can focus on the core of what makes a game good. Unfortunately studios will integrate AI into the development process as they remove humans to decrease costs to an overall detrimental degree and the market will be flooded with mediocre derivative games that offer nothing of value in terms of experience.
This makes me feel like there will be a large group of retro gamers who will prefer the artisan, human-made games of the past, but ultimately a younger gen audience that won't know the difference or care.
The younger gamers will only appreciate brain rot AI gen games because that is all they know.
If they mean AI upscaling, where you take a low resolution image then generate a higher resolution one then sure.
But it will be a while before they have full AI rendering, if ever. AI generation isn't super precise when it comes to details and for games precision usually matters a lot unless it's like a narrative game. You probably can't use an arbitrary but close color for an enemy for example or have health bars look close enough.
Guys rule number 1 of the disinformation age... dont meaningfully engage with a post thats only a title and jpeg, especially if its playing on polarizing opinions or grand claims.
Dont let this crap prime you to come to conclusions you wouldnt have otherwise.