At this point, the devs still using unity have only themselves to blame. The writing's been on the wall for ages
this post was submitted on 11 May 2025
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Gamedev
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From the original post:
Our studio has already sunset Unity as a technology, but this situation heavily affects one unreleased game of ours (Torpedia) and a game we lose money on, but are very passionate about (Stationeers). I feel most for our team members on Torpedia, who have spent years on this game.
Converting existing projects and games from one engine to another takes a lot of time and money, which most developers (and especially indie studios) have a limited amount of.