this post was submitted on 06 Jul 2025
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Gamedev

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[โ€“] Jeffool@lemmy.world 2 points 2 weeks ago

I posted elsewhere, but I'll repeat it here: Game Pass obviously and absolutely affects game sales. At the same time this conversation only happens because we're comparing "the industry with Game Pass" to "games at face value". That second one only lasted 10-15-ish years. Before that, there was "the industry with game rentals". Blockbuster was also absolutely eating up some sales.

But game rentals were often seen as a "try before you buy" case to many, as you may want to play a game more than 3-5 days. So maybe the answer is don't lease your game to Game Pass for a year at a time. Just offer it for a month or three. (Also make an easy way for the non-technical to export/import saves.) This also would let Microsoft make more deals for more games in their rotation. Seems like a shorter time helps everyone out.

The concept of just using it for the back catalog makes a ton of sense honestly.