Yeah I really don't enjoy them
I agree, I avoid PvP games and turn of any PvP element in games that allow that. Singleplayer games and MMO's that focus on PvE (even in group situations) are just a lot more fun for me. I like multiplayer games as long as you are not actively working against each other.
Recently I participated in the RuneScape 3 fresh start worlds and went for a top 100 spot on the Agility hiscores. And I just notice that I start spending way too much time on the game when I try to compete with other players.
I generally have the same feeling with online FPS games. I used to play Battlefield 3, 4 & 1 a lot. Eventually I realize those games are so intense, and I'd get tired so easily. They still sounds fun to play but I don't want to deal with the intensiveness, the competitiveness of the game so I never come back, but they still are good games.
I personally stopped playing any multiplayer games. I don't know what it started happening, but it feels like everything went from casual fun, to grindy bullshit and competitive sweatfest.
Maybe it's just me, I put too much pressure on myself, but I know that it wasn't there before. I used to be able to play without feeling this intense pressure of being good, because I didn't want to be a burden for my team and didn't want to be insulted by virulent players.
BR games were the worst for this. The longer you are alive, the more pressure builds up. Things could be going smoothly, you're not crossing even one enemy, and all of the sudden: it's just you and your friends, versus another team. You make one wrong move, and it's over. It's over, and it's your fault. I can't do that. I can't handle the pressure of being responsible for this. Feeling like I've ruined and wasted their time.
I play to have fun. To relax. I was never getting angry. But my friends, they did. They were nice to me, we're still friends after all, I wouldn't have tolerated abuse. But I could tell, I wasn't as good as them, and they hated losing when we were playing games. They would get angry, and the pressure of doing good was getting to me. It stopped being fun, and it didn't used to be this way. So I stopped.
I only play single player games now. It's been a really long time since I played online. Although, I sometimes think of going back to Titanfall 2, it is still one the greatest FPS ever made in my opinion, and I just adored it, I was really good at it too.
But yeah. I never get angry and rarely feel pressured now when playing a game and losing. No one is going to insult me, or berate me, and I am not dragging anyone down. If I do get angry, it is because some bullshit is happening. Like the game pulled a Mario Kart on me, and decided that I was going to lose because that's the way it is I guess.
I feel like you made the right move. It shouldn't be this way, it shouldn't make you feel this bad, and if it is, then you should quit. It's not your fault, it may even not be the game's fault, it doesn't have to be anyone's or anything's fault. If it's just better for you, then do it.
I suggest to check out some single player games, there is a lot of them. Lots of variety. :)
Casual multiplayer games still exist, but are pretty rare these days. Stuff like left 4 dead, minecraft survival, and halo minigame maps are all very casual. I would think VR multiplayer games are probably casual too but I never got into it lol
If you hate any social interaction with randoms at all tho, then I would still avoid those probably.
I dunno how much skill they take.
even too much and the community gets so frustrated playing this kind of games it starts becoming toxic and hostile towards new and casual players
Even other games such as r6 have the same issue, even though it isn't a battle royale
I personally love Apex, but I understand where you're coming from. I saw another person comment this, but I think it is important to highlight again: games should be fun. If you're not having fun, perhaps you should take a step back and evaluate whether or not it's helpful or if you're truly still enjoying it or playing for other reasons.
I want to upvote you a thousand times. I mean, I don’t have 900 hours logged in a battle royale game, but I have tried a few.
The suckiest part to me, the bad, is how fucking long it takes to go from joining a match to the next.
I suck at these games, and that’s fine by me. I realise that being good comes from experience, and experience comes from failure. I know I need to fail one thousand times before I am decent, and I know I need to fail ten thousand times before I am good.
Therefore, if the gameplay experience is to wait two minutes to find a game to join, wait a minute for everyone to queue, wait for a minute to hit land after the drop, run around searching for anything to use for 5 minutes, run around searching for anyone to fight for 5 more minutes, and then lose the fight? I just spent 15 minutes doing nothing.
Compare that to a shooter that has a game mode in which I can respawn in 5 to 10 seconds. Much more fun.
I hate battle royales because I very much dislike the gameplay loop, but because they are popular every new shooter is a BR. Bah.
I remember playing deathmatch in games like Unreal Tournament, with their mad non-stop pace of action. Even settings like instagib with 0-second respawn were incredible loads of fun! I see Battle Royale as a kind of rejection of that kind of gameplay, an evolution in response to it. Battle Royale raises the stakes.
This is what critics of BR don't seem to understand - all that running around for 15 minutes, collecting weapons, not seeing anyone, that's not wasting time - that's your buy in. You are investing your time, and then putting it at risk for that extra thrill. It's no different than people who play blackjack for money - sure, they could just play against the computer if they really enjoyed that style gameplay, but putting money on the line is what makes it more fun for them. That's how many games work nowadays, except that instead of money you are risking your time. The same mechanism that makes OP anxious, makes those people exhilarated. And being the last man standing is enjoyable too to a great extent precisely due to the knowledge that with your sheer skill you have just spoiled the time of a hundred other people.
Even the waiting two minutes in the lobby is itself in some sense a punishment for dying, an incentive to play better, and an entry fee for the next match.
Now I agree that not everyone enjoys gambling with their time (I don't for one). Some people really do enjoy just the gunplay and the twitch reaction gameplay. And if you do, it's annoying that every game that keeps coming out is pushing BR elements and wasting your time. Just don't play them! Vote with your wallet and find the action deathmatch game your deserve. At worst, all the old games are still accessible!
I spent lots of time in Erangel one spring/summer several years ago.
I had fun, but I don't know why every big game had to become battle royale. I had my fill of fun, and was on to the next thing.
Companies are constantly seeking for profits
Not a fan of br's. I really wish hero shooters stuck around for longer, but unfortunately overwatch cornered the market then imploded. Now we're stuck with Valo, CS, Apex and Fortnite for competitive shooters, which leaves a lot of genres of the table.
I just wished arena shooters were more popular. Suppose I should boot up Quake Champions / Live again sometime.
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