this post was submitted on 11 May 2026
2 points (100.0% liked)

Blender

3530 readers
1 users here now

A community for users of the awesome, open source, free, animation, modeling, procedural generating, sculpting, texturing, compositing, and rendering software; Blender.

Rules:

  1. Be nice
  2. Constructive Criticism only
  3. If a render is photo realistic, please provide a wireframe or clay render

founded 3 years ago
MODERATORS
 

Some spots are fine, others have seams. There are marked seams on the mesh, but the UV map is seamless, and removing the marked seams seems to have no impact.

Edit: No seam visible when looking at normals or tangent via a geometry node, nor when looking at the UV map applied to the model as color. I'm pretty sure it has to be something to do with the UV mapping node.

Edit 2: I've uploaded the file here.

top 2 comments
sorted by: hot top controversial new old
[โ€“] TacticalToothbrush@discuss.tchncs.de 1 points 2 weeks ago (1 children)

People can help figuring out quicker if you share blend file. Remove anything that is unrelated or not sharable, purge unused data blocks, pack resources, upload somewhere.