Patch 6.2.5 is out. A whooping 452 MBs on PS5
Added support for upscalers:
- FSR 3.1.5
- GPUs that support it will run FSR 4.0.3
- DLSS 4.5
- XeSS 3.0
- Added Variable Rate Shading (VRS) for supported devices
- VRS can help improve performance by reducing shading rates on certain areas of the image, resulting in less work for the GPU for similar looking close pixels
- Added support for DRS on PC
- Added NVIDIA's Reflex for NVIDIA GPUs
- Added AMD's Anti-Lag 2 for AMD GPUs
Fixes
- Fixed an issue where Helldivers were unable to manually climb small obstacles and ledges without auto-climb.
- Fixed multiple rendering issues and improved performance and image quality across all platforms.
- Added additional resolution options in the display settings for monitors with a wide range of available resolutions.
- Improved the performance of the high reflection setting.
- Improved VRAM management on PC to improve performance on systems with limited VRAM.
KNOWN ISSUES