What's it about?
New Communities
A place to post new communities all over Lemmy for discovery and promotion.
Rules
The rules for behavior are a straight carry over of Mastodon.World's rules. You can click the link but we've reposted them here in brief, as a guideline. We will continue to use the Mastodon.World rules as the master list. Over all, be nice to each other and remember this isn't a community built around debate. For the rules about formatting your posts, scroll down to number 2.
1. Follow the rules of Mastodon.world, which can be found here.
A. Provide an inclusive and supportive environment. This means if it isn't rulebreaking and we can't be supportive to them then we probably shouldn't engage.
B. No illegal content.
C. Use content warnings where appropriate. This means mark your submissions NSFW if need be.
D. No uncivil behavior. This includes, but is not limited to: Name Calling; Bullying; Trolling; Disruptive Commenting; or Personal Criticisms.
E. No Harrassment. As an example in relation to Transgender people this includes, deadnaming, misgendering, and promotion of conversion therapy. Similarly Misogyny, Misandry, and Racism are also banned here.
2. Include a community or instance title and description in your post title. - A following example of this would be New Communities - A place to post new communities or instances all over Lemmy for discovery and promotion.
3. Follow the formatting. - The formatting as included below is important for people getting universal links across Lemmy as easily as possible.
Formatting
Please include this following format in your post:
[link text](/c/community@instance.com)
This provides a link that should work across instances, but in some cases it won't
You should also include either:
or instance.com/c/community
FAQ:
Q: Why do I get a 404?
A: At least one user in an instance needs to search for a community before it gets fetched. Searching for the community will bring it into the instance and it will fetch a few of the most recent posts without comments. If a user is subscribed to a community, then all of the future posts and interactions are now in-sync.
Q: When I try to create a post, the circle just spins forever. Why is that?
A: This is a current known issue with large communities. Sometimes it does get posted, but just continues spinning, but sometimes it doesn't get posted and continues spinning. If it doesn't actually get posted, the best thing to do is try later. However, only some people seem to be having this problem at the moment.
Image Attribution:
Fahmi, CC BY 4.0 https://creativecommons.org/licenses/by/4.0, via Wikimedia Commons>>
Similar to Pokemon GO, as in it's a real world walking game.
You pick up potion ingredients you find (with some minigames), brew potions and sell them. There's various NPC factions and they all want potions with different effects.
The gold and reputation you earn can be spent in the store, for:
- Skins (Main skin + face rune)
- Pet companions (Which also find you ingredients when walking) and pet upgrades
- Buildings: Freely place buildings and decorations in your neighborhood
- Buffs: With reputation you have access to various faction buffs/effects
Generally the game is fully offline and only needs GPS. One little trick I used: Despite being offline you see the same map and resources as other players, so if you find something you can tell others about it. Of course progress, buildings you place and so on is fully Singleplayer.
There is a one-time street map download function, around 30-150 MB depending on your location (I tried to cover the entire world), if you want streets as orientation while playing. The map itself is fully made up and procedural.
Very technical, sorry, I'm not good at sales pitches (:
Interesting. Pokemon Go and Ingress complain if you use them while taking the bus. How does this one treat the bus?
No complaining, but if you travel above 12 km/h you won't get any progress on distance walked (For daily quests, companion pickups and so on).
But you can fully pick up resources, brew potions, sell them and place buildings (though as soon as you back out of placement mode you'll jump in location, not optimal).
I only added the 12 km/h gate to discourage playing while driving, but the game doesn't bug you about it :)
How do I download it?
It's still in Closed Testing (until Google finally lets me fully release it).
You have to join the Google Group here with your Play Store email:
https://groups.google.com/g/wandering-alchemist-closed-test
Then you can join the test and download normally in the Play Store:
https://play.google.com/store/apps/details?id=com.vlyn.wanderingalchemist
Always eager to hear feedback and suggestions, if you can think of some fun content let me know :)
Are you going to release it in iOS too?
I actually have a few friends who want it on iOS. I'd have to get a used iPhone though and Apple also charges $99 a year just to keep your free app on their store..
So my plan for now is to release for free on Android and if there is actually interest in the game I can look into iOS later. But then I'd have to do a onetime buy to play (like $5) for iOS to cover the cost. Bit of a mixed bag to be honest.
I was just curious, don’t worry. currently I have a iPhone but as soon as it breaks down significantly I’ll change to another non-iPhone phone and I’ll be able to play your game :D
Oh, why do you want to change away from iOS? Just due to the cost or other reasons?
I've been an Android user all my live, but I do like to tinker more (:
Cost is a pretty big one, and Linux opened my eyes to the world of FOSS