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[-] bjoern_tantau@swg-empire.de 22 points 11 months ago

Fixed companions not being able to jump when following the player character.

Fuckin' finally!

[-] Grass@sh.itjust.works 13 points 11 months ago

This is going to be one hella definitive example of a complete game when they stop updating it. Not only was it great at launch, they are fixing literally every problem. Most of the issues I never even encountered.

[-] Chrobin@discuss.tchncs.de 4 points 11 months ago

Wtf? I had a very buggy experience. Maybe it was because I was playing it in multiplayer, but I had glitches every 20 minutes and it crashed like every other hour.

[-] TIMMAY@lemmy.world 2 points 11 months ago

I had a solid month of beautifully smooth gameplay with essentially zero distracting or overt bugs, and then a solid month of what you are describing. YMMV I guess 🤷‍♂️

[-] Grass@sh.itjust.works 2 points 11 months ago

Did you get hit with that no witness criminal act bug that supposedly crippled the game after a while?

[-] diybone@lemmy.world 2 points 11 months ago* (last edited 11 months ago)

Fairly certain you can no longer talk to a merchant now with one character and them rob them blind with another. Bummer

Edit: not sure what happened, but tried a different merchant and it worked. I couldn't do it at the grove blacksmith guy after the patch, but I could before.

[-] stopthatgirl7@kbin.social 4 points 11 months ago
[-] ratman150@sh.itjust.works 2 points 11 months ago

That's a shame they removed that completely intentional game mechanic. :(

Hopefully this also addresses some Linux issues.

this post was submitted on 21 Dec 2023
50 points (100.0% liked)

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