Alternatively tgey could use the Rimworld model: release DLCs that heavily change how you play the game, allowing you to tailor the game to your wants and needs that way.
Are you sure that a dinosaur laid a chicken egg? Or did a chicken hatch from a dinosaur egg? When does a dinosaur end being a dinosaur and begin being a chicken anyways?
He was Austrian, BTW.
I think the main problem is that people try to shoehorn OOP mechanics into everything, leading to code that is hard to understand. Not to mention that this is basically encouraged by companies as well, to look "futuristic". A great example of this approach going horribly wrong is FizzBuzz Enterprise Edition.
OOP can be great to abstract complex concepts into a more human readable format, especially when it comes to states. But overall it should be used rarely, as it creates a giant code overhead, and only as far as actually needed.
And insurances provide monetary compensation until you become a common liability, too high to be covered by any sort of fee. DDOS protection is just the same. It's only feasible if it happens rarely, like they usually happen. However if it's a common occurrence it will just eat up the profits made by the fees and then some, which just is stupid to do in any case.
Vintage Story is nice but fuck those bears. Zero chill and you either have to relocate or do continuous kamikaze charges just to get rid of them.
Ignoring the shady practices of Brave Software, this doesn't really solve the problem. Sites will still use way too much scripting to be flashy, and that will continue to be a problem for everyone, because some of these sites willbe needed for some and will require all scripts to function properly.
What might help more in the long run is complain to the site owners that their site, despite you having an up to date browser, does not work on your phone. Sure, some of those complaints will fall on deaf ears, but even some changing means progress.
Honestly it's pretty sad how Viruses changed from a sort of artform to just a money making scheme / espionage tools.
Linus Torvals talk at the Aalto University. Specifically a segment where he talks about how hard it is to work with Nvidia when it comes to the Linux kernel.
And it wasn't the goal to appease the community, but the shareholders.
They wouldn't understand why a new product isn't earning like gangbusters when it's a sequel to a live service game. They only see a flop that "has to leech off" the profits of its predecessors, making it a liability in the eyes of those people. They mostly care about short term profits, not long term strategies.
You could also do the Overwatch thing and shut down the servers of the previous game so people either have to accept the new game or leave. Solves the problem in the eyes of the executives.
One thing I would say justifies a new game is when you want to resolve a problem that's ingrained in the existing content, making these changes fight with the majority of the game. A new iteration, a clean slate, can help with that a lot.
As well as the proportions being flipped, resulting in the now iconic look. IIRC it was supposed to be a pig initially.