[-] CMLVI@lemmy.world 10 points 2 weeks ago

Depends. Had a client pull a knife on me once, and another dragged me around the facility for an hour while he tried to break down a door to "kill" another client because he had stolen the change from a $5 Taco Bell gift card.

The other incident being was a coworker harboring one of the fugitive kids at her house with her like....6 children while her husband was away in Nebraska for work. Randomly saw her in family court a year later while I was working another job, hopefully while her husband fights her for custody of the kids...

[-] CMLVI@lemmy.world 12 points 4 weeks ago* (last edited 4 weeks ago)

The further out my perspective is, the harder for me it is to see this as a "long-term" game, or GAAS. The game play loop is very shallow, as it's a repetitive grind to unlock just weapons, abilities, or "unseen" buffs with timers or health or ammo. The meat of the game is the narratives within missions which the community can create. Nerfing effective weapons makes it harder to create these narratives. We're supposed to be bumbling, idiot, expendable soldiers that prevail against the odds, but the odds continue getting harder for us arbitrarily based on %s the devs see in usage and kill counters. If a weapon overperforms, give us more enemies, don't decrease its effectiveness. The whole point of the game is to kill en masse. Give us more masse, then tune the underperforming weapons and call-ins as needed.

The community had wild storylines going and carried so much of the launch hype based solely on diving with your friends, blowing each other up, and doing cool shit. If you take away what allows us to do cool shit, then there isn't much else left to play with.

[-] CMLVI@lemmy.world 9 points 4 weeks ago

How do people like Flipboard? I need to find something to get news now that I'm off Reddit. Is it pretty decent at giving different perspectives in articles or is it pretty much algorithm based on what you'll prefer?

[-] CMLVI@lemmy.world 11 points 1 month ago

It's gonna be hard to pick, because despite seeming like a pretty shallow genre, there are some pretty wild differences in gameplay. Arcade, Simcade, and Simulator all rely on different populations. People who enjoy Horizon are probably not lining up to play iRacing, and vice-versa.

In my opinion, I'd say one of the early Gran Turismo games, specifically 2 through 4. It was many people's introduction to racing games and, at the time, was pretty cutting edge. That's now changed with the Sim games, but there are plenty of Sim offerings now and it isn't necessarily anything "groundbreaking" being released anymore.

I'm hesitant to agree with Horizon because I personally don't enjoy it at all, but I understand the appeal of the first one, especially in a time where that concept was fairly new.

NFS:U2 Is also up there, due to the era. That was the epitome of late 90s/early 2000s car culture and had a large impact on the scene at the time, and just was a benchmark for the arcade side of stuff for a long time.

[-] CMLVI@lemmy.world 10 points 3 months ago* (last edited 3 months ago)

Because it's group rewards. That person gets 2k super samples, you also get 2k super samples. It, by definition, ruins progression for others.

Might not have been clear in initial comment; on launch, people were joining open groups and cheaters were spoofing the rewards. So when a mission completed, you got a bunch of mats and stuff and your account was basically bricked for "progression" unless AH did a manual rollback.

[-] CMLVI@lemmy.world 8 points 3 months ago

I'd argue nah, cause JNCO jeans were huge when I was in middle school, and those are like...comically baggy. Like the bottom cuff would swallow your shoe. Even with standard jeans, boys showing ankle was a mortal sin, (for girls not so much, skinny jeans were in but I don't remember anything specific against baggy clothes either) and it was a huge issue in the school with people wearing saggy/baggy pants and hoodies that were too big. And this was early 00s, and through high school as well. Some "groups" did the skinny jeans in high school, namely like emo kids, but they'd still have other articles of clothes that were baggy.

I think a lot of it is algorithm based. Interacting with anything is going to start skewing the page, and it builds an echo chamber of "this generation has a bad opinion", when the reality is not so. Everything is driving engagement, and rage is always a top factor in engaging.

[-] CMLVI@lemmy.world 8 points 3 months ago

Yep. It's kinda eerie, we always just assume it was cause we cleared the fabricators or holes and patrol spawns just were in our favor.

[-] CMLVI@lemmy.world 8 points 3 months ago

Yeah, last night during US prime time, it was barely 100k. Huuuuge fall-off from peak numbers, but those are pretty low given the general commercial success of the game.

Sony may single handedly kill this game off.

[-] CMLVI@lemmy.world 11 points 4 months ago

This is my thought as well. The whole point of this system is that if you feel like you have better choices and ability, you are well within your rights to spin up your own instance and manage it, and make your own choices. Just follow the standards, and you should be able to integrate with existing platforms. They are free to defederate, but that's their call to do so. It's always been a tradeoff, and one of the big things with Reddit is that, even to a point now, it's Reddit or nothing. With federated sites, leaving a platform isn't starting completely over like it is leaving Reddit.

[-] CMLVI@lemmy.world 10 points 4 months ago

As someone in WV, it isn't just the transgender care coverage policies that discriminate. Lmao

[-] CMLVI@lemmy.world 11 points 4 months ago

There are $105.6 billion in reasons. Public knowledge of safety measures and quality control directly effects stock price. That's billions of dollars tied up in knowledge not becoming public. Who benefits? Shareholders. Not knowing who did it doesn't mean it wasn't murder. Plenty of murders happen without knowing the culprit or even specific motive. The guy outright said "if I die, I was killed". And then he kills himself for the memes? What's his motive for suicide, especially given his quotes regarding it?

[-] CMLVI@lemmy.world 8 points 4 months ago

The number of times I shot at the saw blade bots and it just launched me directly into the literal meat grinder...

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CMLVI

joined 4 months ago