[-] Cowbee@hexbear.net 18 points 5 hours ago

How do you propose we change the system entirely? Nobody here is suggesting not doing anything.

[-] Cowbee@hexbear.net 16 points 16 hours ago* (last edited 16 hours ago)

It sucks when this happens, unfortunately it happens to everyone, I'm sure, from time to time. It happens less frequently if you're more assertive, but it happens to everyone. You're not alone.

[-] Cowbee@hexbear.net 18 points 17 hours ago

Again, I understand, I said a One State Solution is the only solution. This isn't some dem/rep flavored bomb bullshit, a ceasefire is a ceasefire. It slows the escalated rate of extermination in a material way. Israel's contradictions will lead to collapse, and a ceasefire won't stop genocide or save Palestine, but it would help millions of people.

[-] Cowbee@hexbear.net 41 points 18 hours ago
[-] Cowbee@hexbear.net 23 points 18 hours ago* (last edited 18 hours ago)

I understand, a One State Solution is the only solution. However, if there is a path to stop the ongoing genocidal campaign of annihilation, it is worth pursuing.

Israel will bring its own demise eventually, a ceasefire is in no way a bad thing. Opposing ceasefire talks because they don't lead to the immediate and total liquidation of the Israeli State would be Ultraleftist dogmatist sectarianism, and I hope you aren't implying that.

[-] Cowbee@hexbear.net 30 points 19 hours ago

If the peace talks work, that's a win. They almost certainly won't, sadly, but it's good to have them.

[-] Cowbee@hexbear.net 5 points 21 hours ago

Finally, some good theory

[-] Cowbee@hexbear.net 8 points 21 hours ago* (last edited 21 hours ago)

"My Audemars Piguet worth the GDP of Yemen If this watch breaks, the foreign exchange market will take a twenty-eight percent hit, people will die My diamonds come from the most horrific situations possible"

I dunno, something about unabashed cartoonish evil makes supervillians more compelling than generic baddies I guess

[-] Cowbee@hexbear.net 43 points 21 hours ago

It's owned by one, so...

[-] Cowbee@hexbear.net 11 points 21 hours ago

The bars go so hard

[-] Cowbee@hexbear.net 42 points 1 day ago

YTA. You should be grateful to him.

Edit: Thanks for the gold, kind stranger!

Edit 2: the narwhal bacons at midnight lelelel

18
Mothership RPG in 1 Rule (www.youtube.com)
submitted 1 day ago by Cowbee@hexbear.net to c/games@hexbear.net

Cool vid on a cool TTRPG

11
submitted 2 days ago by Cowbee@hexbear.net to c/games@hexbear.net

Peaking my head into the space, Mothership and Shadowdark look awesome. Bonus points for sci-fi, being solo or 2 person compatible, or having elements be more open-source.

Additionally: what's the best post-apocalyptic TTRPG these days?

33
submitted 3 days ago* (last edited 3 days ago) by Cowbee@hexbear.net to c/games@hexbear.net

Alternative title: what are you playing on your standardized linux-based laptop designed for efficiency and battery life over raw graphical power in an age of IP abolishment?

I've been thinking about what gaming would look like in a near-fully Socialized economy, and what modern games would fit the idea best. The biggest kicker here is that I don't believe endless graphical improvements to push and sell more powerful hardware would still be driven as much. Efficiency over raw power. Essentially, the tagline from the perspective of a future Socialist being called a Revisionist online is infecting my thinking.

That brings me to some ideas: Minecraft, Celeste, Stardew Valley, Hollow Knight, Crosscode, Caves of Qud, Cataclysm: Dark Days Ahead, Dwarf Fortress, either open-ended or extremely tight and replayable games tend to fit my idea of what gaming would look like. Fallout: New Vegas, Disco Elysium, and other great games would be big too, as well as emulators. In an era with IP abolishment, gaming would look very different IMO. New Vegas, Minecraft, and other highly moddable games would likely thrive.

What are your thoughts? I'm imaging playing these on a standardized Linux-based PC designed to be repairable with commonly produced parts, haha.

Side note: board games count, too! TTRPGs and whatnot that don't require excess waste and are based around standardized systems like dice and playing cards would be cool to hear about as well.

Kind of a ramble, needed to please the brain worms piloting my rotting corpse

36
submitted 1 week ago* (last edited 1 week ago) by Cowbee@hexbear.net to c/askchapo@hexbear.net

My body wants to upgrade my shitposting ability, but technology holds me back ๐Ÿซ 

Using Jerboa, which is great, but emotes are my white whale

86
Tofu Tikka Masala! (hexbear.net)
submitted 1 week ago by Cowbee@hexbear.net to c/food@hexbear.net

Homemade, plus leftover homemade tortillas turned into garlic "naan." Used this recipe, my partner and I loved it! All vegan, of course ๐Ÿ˜Ž

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submitted 2 weeks ago* (last edited 2 weeks ago) by Cowbee@hexbear.net to c/games@hexbear.net

Like the title! For someone getting into board games, what would you recommend? Bonus points if it is or can be played cooperatively, with 2 players, and double bonus points if it has a sci-fi theme (like, grand sci-fi), though the previous points are more important.

What do you like to play? Arcs and Earthborne Rangers both look cool to me, but wanted to ask here too! Anyone have experience with those two?

49
submitted 3 weeks ago* (last edited 2 weeks ago) by Cowbee@hexbear.net to c/games@hexbear.net

Looks better than expected, if heavily lib-coded and taking place on TERF-Island. Will enjoy bashing fash and gentry alike.

Mod-pilled fan-game enjoyers have something to chew on again!

Edit: Played about an hour, last night. Initial impressions from me are generally positive! There are SPECIAL checks so far, like a 7 strength check to open a jammed door. Melee seems to be favored heavily in the intro as well. There are other checks, like an Int 7 check and a Cha 4 check so far.

For anyone wanting to try Survival, you may want to hold off. Beds are infrequent in the beginning (didn't find a single bed in my playtime), but the devs said they are going to add more based on player feedback.

Visuals are a bit all over the place, textures seem to be varied in quality. A good texture pack mod and lighting mod would go a long way, the actual environmental design is pretty good so far, especially for a mod project.

All in all, solid experience, and I am very excited! Definitely more fallout-y than The Frontier so far, but I do think some people are going to dog on it for not being AAA quality polish, which isn't fair at all to the devs.

Edit 2: Large oof, there's an extremely early quest involving striking workers, but the entire schtick is that both the strike leader and capitalist are scumbags. Seems like you can just kill the Capitalist, but it implies the strike leader is just an opportunist who intentionally lies about what he will pay you. All non-violent solutions lead to a preservation of the status quo, and no added rights for the workers. It's the epitome of moralism and "both-sides-ism," it's the type of quest design that doesn't realize that even if the scumbag strike boss takes power, the conditions for striking remain! There's no agency from the workers.

Edit 3: Been continuing through, Survival is brutal and the game is pretty buggy, but I absolutely love a lot of the environments, they have a ton of attention to detail, moreso than Vanilla Fallout 4 so far. The character writing has ups and downs, but having skill checks and other RP related choices makes it a ton of fun so far, hard to put down (unless I just lost 20 minutes of progress on survival, oof).

21
submitted 3 weeks ago* (last edited 3 weeks ago) by Cowbee@hexbear.net to c/games@hexbear.net

Like the title! There's a countdown on the Fallout: London discord server, and this morning the linked video was posted in the annoucnements tab. Looks interesting! As always with mod projects, I go in with negative expectations, and am almost always pleasantly surprised. Hell, I even squeezed fun out of The Frontier back when that came out, some of the side content was interesting.

At minimum, I think it will be fun to explore, and for the low price of free, it's hard to argue against that. Low hopes for a decent story, but the setting itself is novel enough for the Fallout setting to drive the exploration and questing for me. A good story would be a huge bonus, though.

What are your thoughts? Have you been following the development? I myself have a huge obsession with Fallout mods, especially quest and expansion mods, so I've been following this one for years.

Finished Shadow of the Erdtree just in time, on Monday ๐Ÿ˜Ž

30
submitted 3 weeks ago by Cowbee@hexbear.net to c/games@hexbear.net

Like the title! I normally am very critical of Expansions, but sometimes they build upon the base game in very unique ways. I love Dead Money for Fallout: New Vegas, it has the sharpest character writing and turns the game into a Survival Horror experience while remaining authentically "Fallout."

What are y'all's thoughts?

19
submitted 1 month ago by Cowbee@hexbear.net to c/askchapo@hexbear.net

Thought I'd check out PeerTube and see how it's going over there. Thoughts?

26
submitted 1 month ago by Cowbee@hexbear.net to c/games@hexbear.net

Like the title. What games are made better with mods, and foster a great modding scene that retains momentum and delivers excellent content?

My personal favorite is Fallout: New Vegas, but games like DOOM, Half-Life 2 (really all source engine games), and Minecraft have extremely unique mod scenes. Of course, Skyrim remains a modding titan. STALKER: Anomaly is already an amazing mod project and has mod lists for it like GAMMA.

What are your favorites?

35
submitted 1 month ago by Cowbee@hexbear.net to c/askchapo@hexbear.net

Ideally one that is forward-thinking, gaming-friendly, and efficient.

view more: next โ€บ

Cowbee

joined 1 month ago