Fubarberry

joined 2 years ago
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[–] Fubarberry@sopuli.xyz 5 points 4 days ago

You can set game resolution to 720p, and then use the Deck's FSR to upscale to 1080p without much of a performance hit.

[–] Fubarberry@sopuli.xyz 14 points 6 days ago (6 children)

They're probably going to have an option to buy it bundled with the Steam Machine for a discount, if the release it early then people who buy it as a stand-alone would feel like they missed out on that deal.

[–] Fubarberry@sopuli.xyz 19 points 6 days ago (2 children)

Not a lot of good options at this point:

  1. Wait for RAM to come back down to hit a more competitive price point. Could take years, during which the hardware performance is aging and losing competitive edge.

  2. Release this year at a higher price point, and risk the price killing adoption rates, potentially dooming the hardware.

At least with option #2 we will get the steam controller sooner, since it's price probably won't be negatively impacted by RAM.

 

Valve updated their article about when the Steam Machine/Controller/Frame will ship.

Previous message:

We hope to ship in 2026, but as we shared recently, memory and storage shortages have created challenges for us. We’ll share updates publicly when we finalize our plans!

New message:

We shared recently that there have been challenges with memory and storage shortages, but we will be shipping all three products this year. More updates will be shared as we finalize our plans.

[–] Fubarberry@sopuli.xyz 17 points 1 week ago (2 children)

You can get wegovy 28-day of the auto injectors through Amazon pharmacy for $200 a month without insurance. It still requires a prescription, but it sounds like you have that.

Obviously it would be better if your insurance would cover it, but $200 a month is better than the $600 a month some people are paying for ozempic/etc.

When signing up for insurance, you'll want to check their approved medications. My wife was prescribed mounjaro for her diabetes, but most of the insurance plans we looked at didn't have it listed as one of their approved medicines. It was one of the largest factors in deciding which insurance we needed to go with.

[–] Fubarberry@sopuli.xyz 12 points 1 week ago (1 children)

Biggest thing (from what I understand) is that losing weight too rapidly will result in significant muscle loss. Losing muscle also lowers your metabolism, which can lead to rapid weight gain when you get off the drug.

This isn't glp-1 drug specific, and can be offset by exercise, eating more protein, etc.

[–] Fubarberry@sopuli.xyz 7 points 1 week ago (1 children)

I've mostly been playing Like A Dragon: Pirate Yakuza on Hawaii. It's been a great time so far, easily the silliest Yakuza game I've played. I prefer the turn based combat of the newer mainline games to the beat-em-up combat of this one and the originals, but I'm still having a great time with it.

Been playing Monster Hunter Wilds with a friend, and as you know, Deck performance is pretty rough. However I was able to get it to run acceptably enough.

Finally been replaying an older game I had called "A Robot Named Fight". It's basically Super Metroid, but as a rogue-like. It's a lot of fun, really captures a lot of the fun of those games while having every run feel different.

[–] Fubarberry@sopuli.xyz 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

A few ideas:

  • You may want to try disabling steam input for the game, and just using the game's built in controller support. Go to the game's page in your steam library, hit the gear, go to properties>controller, and then pick disable steam input. Then try the game and see if it works any better.

  • On PC if the game supports a walk keybind, with steam input enabled you could bind that to a back button, and then hold it down to walk.

  • You said you tweaked deadzones, but was that in the game's settings or in the steam input settings? You may want to try editing the other one (ie lowering the deadzone size in steam controller settings, adjusting the deadzone size/type in game, and adjusting the stick response curve in game)

  • You can also check community control profiles, the top ones may have a work around to fix it, or there's probably one that's simulating mouse/keyboard that would bypass this issue completely.

[–] Fubarberry@sopuli.xyz 2 points 2 weeks ago (1 children)

NonSteamLaunchers may be the easiest way, but it's no longer on the decky store due to some drama stuff. Instead you download the zip file, unzip it, and then place the whole folder into ~/homebrew/plugins. Restart steam and it should show up.

Otherwise I've used bottles on desktop to install it. Unfortunately Lutris installs are becoming increasingly unreliable in my experience.

[–] Fubarberry@sopuli.xyz 2 points 3 weeks ago

It is rendering at a lower setting, and then using fsr/etc to upscale. It's basically necessary to run the game at all.

However the shaky frame rate issues are probably more an optimization issue, and will be hard (or impossible) to get rid of.

[–] Fubarberry@sopuli.xyz 4 points 3 weeks ago

Thanks, posted this from my phone and didn't even notice the title issues.

 

Note: Steam Deck OLED may be out-of-stock intermittently in some regions due to memory and storage shortages. Steam Deck LCD 256GB is no longer in production, and once sold out will no longer be available.

Not a surprise, pretty much everyone assumed this was the reason.

[–] Fubarberry@sopuli.xyz 15 points 3 weeks ago* (last edited 3 weeks ago)

Was looking at moving over, but among other things their mobile client is paid, and poorly reviewed. My main discord community is 1100 members, it's already going to be hard to get most of them to jump to another platform without it costing all of them for phone access.

[–] Fubarberry@sopuli.xyz 2 points 3 weeks ago

It apparently used to say it on Valve's official FAQ for the steam deck, but it's since been rewritten to only mention the bios method. I found a 4 year old reddit post where they directly quoted the older version of the page.

I also confirmed on my Steam Deck that it works, I was able to get the double blue led flash (which confirms you've entered battery storage mode on the OLED) by plugging the deck in, turning it off, holding vol+ and QAM for 10 seconds, and then unplugging the Deck (while still holding the buttons)

 

Seems useful at times, I had a game start up in Chinese recently, and had to use Google translate from my phone camera to figure out how to change it back to English.

 

Article discusses the effect of rising hardware prices on the deck.

Some highlights:

How much worse has the pricing situation gotten for Valve since November? Superdata Research founder and SuperJoost newsletter author Joost van Dreunen suggested that the 512GB Steam Machine model would probably run $50 to $75 more than he expected when the Steam Machine was announced, and to expect a price “potentially $100+ above target” for the high-end 2TB model. That would mean a $599 to $629 price at the low-end and $849 to $899 for the high-end model, in his estimation.

Wedbush Morgan analyst Michael Pachter agreed that, even with the additional component costs, Valve would likely “try to get it out at $599 or so for the 512GB version,” A starting price higher than that would mean “abysmal” sales, he added. “I think $700 is a death sentence and $1,000 is unsellable.”

I'd recommend reading the article though, it has a lot more of value than just those quotes. It goes on to talk about how the price increases will likely hurt valve more than traditional console makers, and how these increases will affect sales.

 

The Steam Machine and Steam Frame are probably delayed, but they still intend to release them in the first half of this year.

They said they planned to have a concrete launch window and pricing by now, but hardware pricing/shortages have made that hard to pin down.

 

To be honest, I expected RAM prices would push back the release date. But AMD would know more about than I would.

 

Also 36% of devs use generative AI, and 52% of companies use generative AI

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