[-] GiantRobotTRex 14 points 2 months ago
[-] GiantRobotTRex 12 points 8 months ago

For millions of years, human teenagers were actually unable to decline any invitations from strangers. It wasn't until the 1980s that Nancy Reagan made the most shocking discovery in the entire history of human psychology. Teenagers could, in fact, just say "no".

[-] GiantRobotTRex 11 points 8 months ago

So I can have 12 cats if I have -8 dogs?

[-] GiantRobotTRex 15 points 9 months ago* (last edited 9 months ago)

I'm pretty happy with the way this colony turned out so I thought I'd share.

I know this part may be controversial, but I'm not a big fan of struggling to survive or playing on hard difficulties or even combat in general. I just like to build happy little (mostly) peaceful villages. Especially after installing the Hospitality mod, these types of colonies have been my main style of playing.

Sometimes I start a colony with a really specific idea in mind regarding the ideology, xenotype, biome, etc. but this time I kept it pretty simple. The only thing I had in mind was that I wanted a colony that was really into fishing. I have had the fishing mod installed for awhile now, but it was always just a little side thing and never my main source of food. So I created a very simple ideology that consists of just the Fishing Culture meme from Vanilla Ideology Expanded.

For the colony location, I obviously needed a tile that includes water. I could have used a tile with a river, but for a hardcore fishing colony a coastal tile along a sea or ocean seemed like a better fit. As soon as I saw that location on the peninsula, I immediately knew that's where I wanted to be. Water on three sides of the colony was perfect and there were several trading partners nearby. Year round growing with a temperature range of 60-93F (15-34C) so extreme temperature was never an issue other than a few times really early on when heatwaves caused some minor inconveniences. I'm always happy to see granite and marble available (and it also had limestone which I used for anything anything that didn't need extra hit points or beauty).

The colony name actually came from me just clicking on the Random button a bunch of times. It was totally perfect and I accepted it without any hesitation. Another serendipitous moment came when I was building the fish temple. I hadn't planned on having a fish temple when I started the colony, but when it came time for me to build a temple I decided to branch out and do something a little different from my usual rectangular buildings and went with the fish shape instead. Then when I went to place the ideogram and kneel pillows, both of which were just the random defaults I got when created the ideology, I realized they worked perfectly as the eye and fin for the fish. I can't imagine it looking as good if it had randomly assigned a different ideogram or kneel sheets or pews. When I went to build the throne room later, I couldn't figure out how to make the furniture look good inside the whale which is why I ended up just building it as essentially two separate sections.

Also I loved the way the two meteorites at the top of the map make the peninsula look like a wispy spirit. I like to think of him as the spirit of the peninsula.

[-] GiantRobotTRex 14 points 10 months ago

If they're publishing reviews in a periodical that targets a vegetarian audience, it makes a ton of sense for them to point out which meat-heavy restaurants actually have decent vegetarian options and which don't.

I don't have kids, so I don't really care if kids will like a movie. I want to know if I will like it. Reviews like this are useful for me. As a couple random examples off the top of my head, Zootopia and The Mitchells vs. the Machines are both movies I enjoyed that I would have dismissed as kids movies if it weren't for reviews saying that they're movies that adults will like too.

[-] GiantRobotTRex 11 points 1 year ago

If he's not thinking clearly, why he would he choose your proposed suicide method? It's a more rational choice but like you've said this isn't a decision being made rationally.

[-] GiantRobotTRex 14 points 1 year ago

Yeah I thought it was really interesting how the gameplay penalty is tiny but the psychological penalty is harsh. Really encouraged me to never do it again on subsequent playthroughs.

[-] GiantRobotTRex 13 points 1 year ago

Are you OP using an alt account?

[-] GiantRobotTRex 13 points 1 year ago

I hadn't heard the term either but wikipedia says you're correct: https://en.wikipedia.org/wiki/Garbage_disposal_unit

[-] GiantRobotTRex 17 points 1 year ago

I watched this TED talk about 15 years ago and I've been trying my shoes that way ever since. It really is much better.

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GiantRobotTRex

joined 1 year ago