Hahaha awesome, do you get the majority of your clean water via collecting rain? Do you think it's a viable source for folks living in dense metropolitan areas?
To add to this: if the opposition party consistently shows up to vote, the dominant party gets nervous, and has to focus on the chance of losing. Not showing up means they've truly won.
It also shows the opposition party that they can and should invest the time in supporting that area, because there's people who haven't given up yet.
Also, the president isn't the only person on the ballot, and small races are where more radical third parties actually have a shot!
This could be the cover for a cyberpunk Far Cry 7
Unfortunately we don't have a great track record in the USA. The president of the confederacy only got a couple years in prison after the Civil War, and lived as a celebrity for a couple decades after that...
Funnily enough, I already noted in my comment that the wordpress site didn't cite as well as I'd like. They do however have a number of sources for many of their claims (I outlined where you can find those, if you're interested).
They would have had the money and time for the CGI if they didn't spend so much in footage for all of Morn's damn monologues.
What kind of legislation, though? Loot boxes seem like an easy one to write: gambling is illegal already in a lot of places. When it's just exploitative greed, I'm not sure how it's technically so different from charging exorbitant rates for swag at a baseball game or something. Or charging a few thousand bucks for a purse at some high-end fashion retailer.
To be clear: I loathe the FOMO trends in game development, overpriced skins, micro/macro-transactions, and all the "credit/XP boosters" type bullshit. Turning money into ingame currencies to obfuscate actual prices, the general design of games frontloading fun and then squeezing dollars out of you to feel that same high again....I'm just skeptical that there's anything to do about it from a legal perspective that doesn't apply to most of the rest of the capitalist enterprises out there. Please though, I want to be wrong about this, so any examples of how to curb some of these excesses would be great.
Precisely. I voted today and it took a few minutes of my time. There was still plenty of time in the morning to keep working on the things I think will make more of an impact re: improving things somewhat. Mutual aid and anything else in the bucket of "resisting tyrannical government" is much easier when it's only +1 more evil rather than +10.
Didn't you just lay out why it is a social problem, though? Men are disproportionately abusing folks because they're disproportionately in power.
Clearly testosterone plays a major role in causing aggressive behavior, and men tend to have more testosterone, but that also isn't a clear-cut division between groups, and folks with lower testosterone can certainly still be aggressive monsters. Oversimplifying the problem isn't going to fix things.
Oligarchic fits, and isn't mutually exclusive with being a capitalist. IMHO it seems like that's an inevitable outcome in capitalist economies if safeguards aren't instituted. Also I certainly don't think oligarchies are restricted to capitalist economies, either. It just seems like it would be the natural goal of amassing capital: rig the system in your favor.
Also I don't want you making up definitions, I just assumed you had another one in mind when trying to define what most modern corporations aren't.
What are they, if not capitalist?
It seems obvious that in a capitalist system those with capital will benefit if they use that capital to gain political power. Regulatory capture is just good business, right? It's the same reason capitalist enterprises will just buy up competition - they don't want competition, they want profit. It's a lot easier to win the game if you can cripple your opponents.
Until we make and are are able to enforce stronger laws protecting us little people, corporations will tend to wield power to keep squeezing us, because it's (unfortunately) perfectly legal (though obviously, at least IMHO, perfectly immoral).
To try to answer, succinctly (which I'm bad at): looking backward is easier than looking forward. What I mean by that is since you didn't get into the series until 3, it makes sense that you wouldn't have a problem with 3 and 4, since it's harder to see what the series could have been...as pretentious as that sounds.
Where much of the hate comes from (and I think a lot of it is overblown - I'm not trying to justify the behavior of the maniacs out there) is that the overarching progression of the series feels reset. Fallout 1 -> Fallout 2 showed a progression in a *post-*post-apocalyptic world, with society advancing again, to some degree. Shady Sands grew between 1 and 2, and was the foundation of the NCR.
So Fallout 3 at the time was IMHO a disappointment because the setting felt more generic, and like they were just playing the greatest hits from 1 and 2. I get the arguments that the setting in-universe was hit harder, but it still felt weird that it was post-apocalpytic instead of post-post-apocalyptic.
One reason (as always, IMHO) that New Vegas was so popular is that it continued to build on 1 and 2. We saw the NCR had continued to grow, other factions rise in importance, and generally felt less like the bombs had dropped the year prior. It's what a lot of folks hoped Fallout 3 would be, in that sense. That's my own biased view though, so take it with a grain of salt - there's folks who want more humor, only isometric, more complex and branching storylines, etc.