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submitted 10 months ago* (last edited 10 months ago) by Keegen@kbin.social to c/warframe@dormi.zone

I know it hasn't been a week yet (TBH it almost, has) but I thought this would be a good place to discuss the new Hydroid rework. I'll leave my thoughts, as usual, in the comment!

Release date: 2014-04-09

Abilities (the wiki wasn't updated with the new descriptions yet so I'll do my best and write them myself when applicable):
(New!) Passive: Enemies damaged by Hydroid are more vulnerable to Corrosion Status, with initial status reducing armor by 50%.
Tempest Barrage - Target an area and call down a barrage of liquid fury.
Tidal Surge - Crash through enemies in a ferocious wall of water.
~~(Old)Undertow - Become a water trap and drown unsuspecting enemies.~~
(New!) Plunder - All enemies in range affected by Corrosive procs will have their armor reduced permanently while providing armor to Hydroid as well as adding bonus Corrosive damage to your weapons.
Tentacle Swarm - Spawn a Kraken that grabs and holds enemies while applying Corrosive damage and status.

Acquisition: Blueprint purchasable from the market, components drop from Councilor Vay Hek on Oro, Earth.

[-] Keegen@kbin.social 15 points 10 months ago

Here's hoping it's in preparation for a 2nd season! The world needs more animated Kessoku Band!

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submitted 10 months ago by Keegen@kbin.social to c/warframe@dormi.zone

I missed a week, but I'm back with another (bi)weekly warframe thread! Last time we discussed Rhino, an "unofficial" 4th starter, so this week I thought to bring a warframe that actually used to BE a starter - Loki!

Release date: 2012-10-25

Abilities:
Decoy - Loki deploys a holographic copy of himself, drawing enemy fire.
Invisibility - Loki camouflages himself, becoming invisible to enemies.
Switch Teleport - Loki instantaneously swaps positions with a target, confusing the enemy.
Radial Disarm - Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.

Acquisition: Blueprint purchasable from the market, components drop from Hyena Pack on Psamathe, Neptune.

[-] Keegen@kbin.social 22 points 10 months ago

Honestly anything with a non LTS release schedule will be fine. So long as you keep a relatively recent kernel and GPU drivers it pretty much doesn't matter. You can go for a rolling release like Arch or OpenSUSE Tumbleweed or a staged release like Fedora. Even Ubuntu or it's derivatives are fine so long as you stick to the yearly versions and don't have a particularly bleeding-edge hardware.
My only advice is stick to the popular stuff. This applies to both distros and desktop environments. Much easier to troubleshoot things and find help and they have more people using them, which usually means the experience is more polished and bugs get fixed faster.

[-] Keegen@kbin.social 10 points 10 months ago

I always respec Shadowheart into anything but Trickery domain, usually Light or Life. I also generally respec all companions just to fix their ability scores, some of them are terrible by default.

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submitted 10 months ago by Keegen@kbin.social to c/warframe@dormi.zone

It's been over a week since the last one so I figured I would do the deed and post it this time. We've covered all the starters, so I wanted to bring the unofficial 4th one, the frame most new players craft as their first, Rhino!

Release date: 2012.10.25

Abilities:
Rhino Charge - Rhino charges towards a target, clobbering any in his path and goring his victim.
Iron Skin - Rhino hardens his skin, insulating himself from all damage.
Roar - Grants all nearby Warframes increased damage for a short duration.
Rhino Stomp - Rhino stomps with force sufficient to disrupt time, tumbling enemies around him in stasis.

Acquisition: Main blueprint purchasable from the Market. Components drop from Jackal on Fossa,Venus.

[-] Keegen@kbin.social 14 points 10 months ago

Cleric has a domain for basically everything in it, you can run a whole party of them and not suffer from the lack of any role.

[-] Keegen@kbin.social 14 points 11 months ago

I used it a whole 2 times in my entire playthrough. Once to get a certain book from it's trapped pressure plate by throwing it, another to help a certain dwarf from his predicament. The biggest thing that stops me from experimenting more with it is it's limitation to once per short rest and only being present for 10 turns. I get that it's for combat balancing purposes but it does make me just never bother summoning it. Wish they removed that limitation, gave it more utility uses and just completely disabled it's combat abilities instead.

[-] Keegen@kbin.social 14 points 11 months ago

Karlach is a simple gal, Duergar are bad slavers, Nere is bad Absolutist and also a slaver. Why side with either when you can chop both into pieces and kill two slaver birds with one greataxe!

[-] Keegen@kbin.social 14 points 11 months ago

If you don't care about the lives of the slaves trapped in with him then sure, you can consider it a win.

[-] Keegen@kbin.social 10 points 11 months ago

Using the open source driver with Nvidia is a bad idea, your card is locked at the minimum clock speed and it's general quality is not comparable to the proprietary driver (this is purely because of Nvidia's hostility to open source, not due to any inabilities of the developers of Nouvea.)
I'm gonna assume you are using the default desktop environment of Mint which is Cinnamon. Have you tried booting a different DE, or even better, a different distribution with something like Gnome or KDE to see if the issue persists?

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submitted 11 months ago by Keegen@kbin.social to c/manga@lemmy.ml
[-] Keegen@kbin.social 15 points 11 months ago

How can DE always manage to take this game in the absolute fucking wildest possible direction and surprise everyone! I love it! When they teased Wally getting involved, never in a million years would I predict things going this way.
I love the way the stone Man In The Wall tileset looked and the weird creepy enemies shown there, hope we can play some actual missions in there and it won't be just for the quest.
The only thing I'm sad about is that I have to wait all the way to 2024 to see more of it.

[-] Keegen@kbin.social 11 points 11 months ago

I don't know why our poor shorty races are so under-represented, Larian did a fantastic job on their models! Compared to male elves and tieflings, the dwarf and gnome selection is vastly superior. And gnome racials are absolutely crazy, who wouldn't want advantage on all the most debilitating saves!?

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[-] Keegen@kbin.social 11 points 1 year ago

I'm not happy that they still haven't figured out the "pick who initiates dialogue" problem. This has been a thing in Divinity: Original Sin 2, and continues to plague us into Baldur's Gate 3. It's really annoying to watch your party face Sorcerer or Bard sit in the background while the Barbarian gets to fumble all the dialogue checks with their 8 Charisma score just because they happened to be the first one to enter the room, or the one who was closest to the boss before they decided to plea for their life (looking at you, Hag...) There is also the dilemma of whether to pick the dialogue options you would pick or the ones the character speaking would. I would love to pet that puppy but Astarion happened to walk into the door first, so I guess I'll have to pick the option to kick it instead or break character.

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submitted 1 year ago by Keegen@kbin.social to c/manga@lemmy.ml
[-] Keegen@kbin.social 12 points 1 year ago

At this point I'm more excited about community projects like Skyblivion, Skywind or Beyond Skyrim than the next official game with how long it's taking. Skyblivion is planned to release in 2025 and their new roadmap shows how close to the finish line they are.

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Keegen

joined 1 year ago