Good to know general knowledge. The game is clearly still running in the back ground when I swap workspaces, so no real chance for the it get confused.
Kelbesq
I can just wait. I tried it out on Steam Deck using a community profile (1.0), and gave up pretty quickly. The game is just too complex to hack controller support on top of it, so I am hopeful for the official support. I'd only even consider it when traveling, and otherwise I'd just use a PC.
Thanks for the insights. Normally I'm 100% good with releasing it when it's ready as well as not giving a date ahead of time. But I'm about the head out of the country for a week or so, and needed to know whether to bring my Steam Deck =). It sounds like it still has a ways to go, and I'll be back before it's release.
You comment led me down another rabbit hole: I don't have that setting in my control panel, and apparently am missing several whole sections. An extra detail: I'm using a laptop with both integrated and discrete graphics. I tried launching a game and seeing if more settings would show up, but that didn't seem to work. Apparently they are only consistent with an attached monitor.
This has been working so far! Thanks for the suggestion. (I've had the same problem in more than 1 game).
I’ll give it a try. I’ve seen as a solution to multiple problems, so probably a good tool to learn.
Thanks. I think this it best general answer (don't solve my specific problem, but for sure answers how to best get help.)
I've tried every key combo I could think of, and it didn't seem to help. However I started using super-D to swap workspaces instead, and I have not hit the problem so far.
From my many decades of windows gaming, I always run in borderless window mode if I think I need/want to tab out.
I'm running on a laptop, but it's fairly high end: 13th gen i9, 4070, 64GB of RAM, and only a SSD.
I'll give it a try. I've seen as a solution to multiple problems, so probably a good tool to learn.
You can fit 4x generators in a mk2, which is what I am using as my base for the stacking generators. While a mk3 will let you squeeze something like 9 in a single blueprint, but you are really playing tetris at that point and it doesn't look natural. It's also only a little shorter than my 4x plus a 4x on top. Overall, I like the 4x in a mk2, as it scales more naturally.
I highly recommend building them via blueprint if you aren't already. The main benefit being that you can overclock them in the blueprint itself, and it will be built overclocked and with the power shards already in place.
Fuel, Turbofuel, or Rocket Fuel?
I setup in the blue crater, and completely missed the mark on space. I am up to Rocket Fuel, but only using ~1200 crude at the moment. I have started to double stack my generators, and made a nice blueprint for it. Unfortunately, I added too many Power Storage units in the blueprint, and I run our of wire to quickly when trying to mass build them =/. The design is setup to stack as tall as you want, and doesn't look completely terrible with the exhaust in the middle.
I have a compact blueprint with 4 refineries (OC'd to 125%) + 4 blenders for the Heavy Oil Residue + Diluted Fuel step. (I also can reuse this one for my plastic/rubber setup). And another blueprint with 4 blenders stacked making Nitro Rocket Fuel. After packing these so densely, I've been able to cut the footprint of producing the fuel in half.
I gave it another look after you comment. I cannot find the advanced button. There really are not many user interactive options in my menu, except in the profile space =/. I've seen other report the menus missing as well.
Either it hiding in plain sight, and I am derp'ing hard, it's so buried I can't find it, or it's completely missing on my end.