[-] Kushan@beehaw.org 27 points 1 year ago

https://blackout.photon-reddit.com/

There's a bit of a gap in the data but despite some subs coming back online, it seems the number of comments has more or less stayed at the levels of the last 2 days.

[-] Kushan@beehaw.org 18 points 1 year ago

I'm aware, what I am getting at is that there's multiple "Right" answers to solving what is essentially a very difficult problem.

[-] Kushan@beehaw.org 23 points 1 year ago

The subs going dark should have only been half of the protest. Users should have also stayed away from the site but I don't think that was really coordinated.

The number of new posts didn't drop much, the comments dropped a bit more but only by like 20%, which isn't a lot given the amount of subs that went dark. Reddit doesn't care about subs, they care about users and it seems engagement was still pretty high.

The next protest should be to all users to stop using the site. Drop the users and they'll start to listen.

[-] Kushan@beehaw.org 28 points 1 year ago

I think this has always been the case, though. Engines haven't just suddenly got better, they've been getting better and better for decades now. Some of those improvements give you features "out of the box" that you used to have to implement yourself. One of the reasons Unity became so popular with smaller developers is because it lets you focus on building your game - most of the tech is there, you've got an asset store for additional models, plugins, etc. so save you time but ultimately making a (good) game still takes time. Making a game is a very iterative process and a lot of the quality of a game these days is less to do with developing the engine and more to develop the mechanics of the game itself - the way your characters move, the responsiveness of the controls, the UI layout and so on. All of that stuff is hard to be given to you by an Engine, because it's specific to your game.

[-] Kushan@beehaw.org 37 points 1 year ago

I don't know a lot about Lemmy's implementation but a difficult thing to deal with is how do you "rank" a post? Like you have a small community of a few active people, but there's federation with a massive community with lots of users - which posts are "better"?

Worse still, there's an inherent lag/delay with the federated posts, a post that was very active in the last hour might have only been federated to the server in the last 5mins - so what do you do, do you bubble up all those posts or ignore it because there's more recent and relevant things?

The kicker is that these decision points aren't instant either, any system that's doing this kind of ranking will have an algorithm as you describe, but that algorithm will take time to process all the data, while the data is coming in batches as each server federates with each other. It's a difficult problem to solve.

[-] Kushan@beehaw.org 14 points 1 year ago

But as defences go, it's a pretty braindead one - the very people Spez is trying to demonise is his userbase. Why would you invest in a company that has such dangerous users?

[-] Kushan@beehaw.org 15 points 1 year ago

And he's another example of the classic Reddit moment. Prior to him they had a CEO everyone hated and Steve came in after she left, except it later transpired that she wasn't the cause of the issues the community revolted about.

[-] Kushan@beehaw.org 13 points 1 year ago

At least on Jerboa it displays a notification saying that downvotes are disabled.

[-] Kushan@beehaw.org 24 points 1 year ago

I disagree, it's easy to say that a barrier to entry is good because it keeps out trolls and those that just want to insight hate, but really those people will find a way when anything gets popular enough to bother with. Meanwhile, that same barrier prevents a lot of underserved people joining in and they're left to deal with the same toxic people we're trying to avoid ourselves.

The centralised services didn't succeed because they were centralised, they succeeded because they lowered the barrier to entry drastically. It's a lot easier to do that when you're centralised, but that's something we'll have to overcome if we want this community and others like it to succeed. Otherwise we'll just slowly die inside our own echo chamber.

[-] Kushan@beehaw.org 15 points 1 year ago

Good to know! I expected that an influx of users would propel development, hopefully that momentum keeps up.

[-] Kushan@beehaw.org 32 points 1 year ago

As one of those new users, I'm loving the potential of Lemmy and I'm enjoying finding my way around, but it definitely needs some UX enhancements, especially around federated communities.

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Kushan

joined 1 year ago