Serious question - what rules in 5e encourage bad player behaviour?
Not one person ever: "There is no song about Oath of Devotion Paladins"
Oh hey, your scam got a product yet?
It's AI driven garbage.
Some techbro decided to 'disrupt' ttrpgs with new tech and is trying to make up a use case for it.
... this list contains like 3 items phrased differently ~7 times each.
"This person had a family/friends" "This person was supporting someone else" "This person liked their pets"
repeat ...
5 level 3+ characters vs 3 CR 1 bugbears and a handful of CR 1/4 goblins.
That is a trivial encounter. Of course you wrecked them.
You like the way she goosesteps huh?
Counter argument - she's a space nazi, and nazis are for punching.
No shit. He's a warlock.
You might feel that way, but if they're complaining that you steal the spotlight too much, theyre probably introverts who find it too hard to cut in without you allowing them a chance.
I cant really imagine ever taking an ASI. I'd have to be pretty far into a game and playing a class that gets a LOT of feats. even then those classes kinda suck for class features so...
... Dude, that's over a 20% chance of success. You sure you dont want to rethink this? it isnt even as improbable as some saves in normal play.