Mistic

joined 2 years ago
[–] Mistic@lemmy.world 1 points 3 days ago* (last edited 3 days ago)

My only complaint was that you have to really try to make a similarly-priced build cost $3k, I don't know what you would even put there to bring the price that high up.

Other than that, yeah, Steam Machine costs about what a regular PC would cost.

[–] Mistic@lemmy.world 3 points 3 days ago* (last edited 3 days ago) (2 children)

if I walk into my local Micro Center and try to build a comparable machine, I'm getting dangerously close to $3,000.

I have a massive issue with this claim. Just what kind of parts (comparable in performance) do you choose to bring it up to that point?

This claim sounds bogus. Send the pcpartpicker list.

At most, you should end up at like 1500$, but only if you spend on looks or are clueless of what you're doing.

It's really not difficult to make a PC with similar or possibly better performance at that price.

[–] Mistic@lemmy.world 1 points 1 week ago* (last edited 1 week ago)

I'm saying it's not needed at all.

It's good for teaching kids quickly, but it's not a real rule you have to follow.

[–] Mistic@lemmy.world 1 points 1 week ago* (last edited 1 week ago) (2 children)

Well, in my case, the order of operation in uni wasn't brought up even once. But it was also a prestigious one with notoriously challenging math courses, so I may be a little out of touch in that regard. (Let me brag, ok?)

No, I do not think those conventions are needed. Because they aren't fundamental. You don't really know math until you understand how PEMDAS or w/e came to be and why it is the way that it is.

Not following those conventions doesn't automatically make your solution incorrect. That's the most important thing.

It shouldn't matter how you solve as long as it is a correct solution.

There may, indeed, be inconsistencies in how things are written out. Whether 2x is the same as 2×x, for example. It's common practice that it isn't, but it's also often not important.

If you write out the solution, people will understand what you mean by simply following it.

Compare:

6÷(2+4) = 6÷2(1+2) = 6÷2÷3 = 1

And

6÷(6÷3×(1+2)) = 6÷2(1+2) = 6÷2×3 = 9

They are written in the same manner, but those are 2 different equations to begin with, with their respective correct solution. For the same reason why 2x and 2×x may be the same or not. (Replace 1+2 with x, you'll get 6/2x vs. 6x/2)

It's not a matter of order of operations, but a matter of context. Whether juxtaposition took place or not. In real research, 2x always has a context.

Besides, the equations aren't usually written out that way, aren't they? You would do this (except for the dot in multiplication, unless it's needed)

1000061809

[–] Mistic@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago) (4 children)

Not really.

Math, at it's basis, doesn't have an order of operation, as I've illustrated in my previous comment by breaking the left-to-right rule, doing addition before multiplication and ignoring brackets until the very end.

It only exists as a method of teaching students because it works. It's simple and easy to remember.

The rest is me explaining how basic properties work:

Instead, mathematicians have long derived the basic properties that are supposed to be taught to students later on and is pretty much the first thing you learn in mathematical analysis in uni.

Those are:

  • commutative: a+b=b+a | same for mult
  • associative: (a+b)+c=a+(b+c) | same for mult
  • distributive: a×(b+c)=a×b+a×c
  • identity: a+0=a | a×1=a
  • inversion: a+(-a)=0 | a×(1/a)=1

This is what math is. Every equation is solved using those properties. Every theorem can be broken down into those actions. (Technically speaking, you can break it down even more - into addition only)

This is why in GEMA, BODMAS, etc, you have multiplication and division before addition and subtraction. Because (a×b)+c=a×(b+c) isn't a property that exists. Try it. The sides won't always be equal.

And those properties are also the reason why you don't have to abide by an order of operations. Commutative and associative properties directly contradict them without making the solutions incorrect.

[–] Mistic@lemmy.world 2 points 4 weeks ago* (last edited 4 weeks ago)

I just bought a couple of cables that support basically everything, and that's it.

They connect to everything, they charge everything, they are interchangeable, and they don't bottleneck.

Granted, I do not care about video and sound. To me, those are only needed for plug-once-and-forget devices, so DP/XLR/etc make sense. Data and charging, however? Yeah, USB-C is so much better than what he had to deal with, despite the standard being kind of a mess.

[–] Mistic@lemmy.world 6 points 4 weeks ago* (last edited 4 weeks ago) (2 children)

Honestly, I'd much rather have just 1 cable for everything

Remembering which port can output/recieve what speed/wattage isn't that big of a deal compared to digging through a bunch of cables every time you need to charge something.

I hated it back when every device needed their own specific charger.

[–] Mistic@lemmy.world 1 points 1 month ago (1 children)

Which is?

I'm asking for 2 reasons: 1st is that I simply don't know which one you're talking about as I've seen different interpretations of that word. 2nd is that I don't think people would be arguing as much if the definition was that clear-cut.

[–] Mistic@lemmy.world 2 points 1 month ago* (last edited 1 month ago)

Apparently, the performance in the game is miles better than what's in the spec requirements

But I agree. What the hell were they thinking with that 15 to 30 FG?

[–] Mistic@lemmy.world 1 points 1 month ago

With NMS, there was also a case of massive overpromising. It's a fuckup of Sean Murray, which he did learn a lot from, so kudos to him.

Afaik, what happened is they had certain systems being developed that were planned to be in the game but ultimately got cut. He, on the other hand, was talking to the media as if they were coming. That all was technically not a lie, because at the time they were coming. But if you cut them before release, it sure as hell will result in a massive disappointment. And it sure doesn't help that they lied about multi-player being in the game after the release.

Many of the systems did eventually come with updates. Nowadays, it's pretty much the game they promised.

It has its issues, but I don't regret playing it. It was fun, and I still hop on sometimes to check out new expeditions.

[–] Mistic@lemmy.world 1 points 1 month ago

Oh, it's already been more than a year since Destiny players hopped to Warframe.

Destiny 2's online has not been what it used to be for quite a while now. And why would it be when Bungie managed to break the main gameloop and then proceed to not fix it until literally the final update of the game?

[–] Mistic@lemmy.world 1 points 1 month ago* (last edited 1 month ago) (3 children)

Personally, I call such studios AA. They are too large to be indies, yet to small to be AAA.

Expedition 33 creators, for example, would also fall under AA, even though they're a very young studio.

Indie, to me, would be a studio of a couple people, of a one single team. Like with the creators of Hollow Knight. So, it's about internal structure rather than budgets or involvement of publishers.

13
BSOD after CPU swap (lemmy.world)
submitted 2 years ago* (last edited 2 years ago) by Mistic@lemmy.world to c/pcmasterrace@lemmy.world
 

I've swapped a CPU going from 5600g to 5900x, unfortunately the system seems to bluescreen from time to time (usually takes hours in-game, otherwise stable)

For some reason it gets slightly worse when I enable XMP. Significantly worse if I undervold the CPU even a bit. Temps go no further than 80-85C under full load.

Would appreciate your thoughts on potential reasons.

Specs:

  • 5900x
  • B550m DS3H (Swapping tomorrow to B550 Tomahawk)
  • 3600Mhz 2x16Gb Kingston Fury (2400mhz if JEDEC)
  • 6700xt Saphire Pulse
  • 750W Zalman GigaMax

Will also be reinstalling Windows after motherboard swap.

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