I need to post my gamedev progress on twitter because it's a major advertising channel and it'd be irresponsible of me not to.
But I really don't enjoy it.
I need to post my gamedev progress on twitter because it's a major advertising channel and it'd be irresponsible of me not to.
But I really don't enjoy it.
That does sound off. The problem with fascism isn't that it's hard to achieve. It's that fascism itself is a dogshit ideology for dogshit people.
I bet someone at Mojang was just sick of every mod pack having five different incompatible copies of copper.
I'm pretty sure that's just a texture over the camera.
I don't think I've ever seen a game do that. I'll add it to my scope creep list.
Woohoo!
I hope they got everything they wanted and a bit more.
If you're against this you're a Baldur's Gatekeeper.
(I don't know anything about Baldur's Gate.)
Worst approximation of pi I've ever seen.
Owls are cool.
To be fair, that guy clearly has a ton of experience at this sort of thing, and just an unbelievable amount of hacker energy. I'd be timid about wading through that large of a task that might not work.
Still, I think a more normally-talented dev could pull that off in a week for sure.
(Also worth noting that Qud is super procedurally-generated and stuff; converting a bunch of scenes you composed in the engine would be a lot less programmery and probably more manual.)
The Caves Of Qud dev ported the core of his game to Godot in less time than Unity took to release this announcement.
The success of the cities skylines series has shown me that I really had the completely wrong idea what people want in a city builder.