[-] Panron@lemmy.world 2 points 1 week ago

It was the opposite for me. The first episode was great, 2-3 were fine/good, and then it was just downhill from there. Overall, I didn't like the first season (iirc, my final score for the season was 4/10).

I'd still check out a season 2, but maybe not 3+ unless 2 really improves things.

I can see where the praise comes from though, I'm just adding my opinion as a reminder that it isn't universally praised.

[-] Panron@lemmy.world 8 points 2 weeks ago

https://www.marvel.com/movies

Deadpool & Wolverine is listed under "Marvel Movies," whereas Deadpool 1 & 2 are listed under "Other Movies." This is the best source I can find that D&W is part of the MCU.

[-] Panron@lemmy.world 4 points 3 weeks ago

If you want to view it that way, sure, I won't disagree.

But L&T having that problem also contributes to the problems of the MCU at large, where each movie has to be some "villain of the week" that's introduced at the start of the movie and disposed of at the end, with a chance of a tease that the villain may return or perhaps a hint of some larger threat; either of which may ultimately lead nowhere. Up to to Infinity War, they were pretty good about those hints of a large threat, obviously with Infinity War and Endgame paying that off. Since then... What have we actually got? They seem to have finally settled on a new major arc, until some real life drama may have derailed that (maybe Deadpool & Wolverine will advance that plot? idk)

At least in retrospect, I think L&T could have been a more interesting movie if it had completely eschewed the villain a-plot and focused either more or completely on the Jane b-plot. Christian Bale's villain could have made for a really good ~3 movie arc, though, either beginning or ending in L&T. But yeah, the Taika Waititi humor really didn't mesh well with either a- or b-plot.

I think Endgame itself was really the beginning of the current MCU problem. They were in too much of a rush to conclude the Thanos story. Where that movie started with a scripted five year gap, we should have had that five year gap for real. Let us feel the consequences of the Snap the way the characters did. Give us the Hawkeye/Ronin and Black Widow movies (amongst others) that show everyone dealing with the catastrophe. Let the consequences of their failure to stop Thanos really hit home. (And while I'm typing all this, please conclude that story without time travel, but that's an entirely separate rant, lol.)

[-] Panron@lemmy.world 5 points 3 weeks ago

Use those to start a new MCU. An MCEU or whatever lol.

I personally think the current iteration has too much baggage. Too many mediocre to downright terrible movies post-Endgame that would have to be slogged through to get the X-Men or whatever else. Too many dropped plotlines, and too much wasted potential.

They've already introduced the multiverse, so they can treat the X-Men as a soft reboot. If it goes well and they have a vision that requires it, they can merge it back into the current MCU to pick up whatever plot they were already building towards, except with hopefully better writers and revitalized creators.

That, plus their output should be limited to 1 or 2 movies per year, max, and no TV shows. Or if they do have TV shows, keep them completely separate, like the Netflix shows were.

If they do that, I'd considering giving them another chance. Otherwise, if it's more or less business as usual, Love and Thunder and GotG3 will have been the last MCU movies for me (mainly because of how bad L&T was).

[-] Panron@lemmy.world 2 points 2 months ago

It's certainly an interesting project, and addresses an important concern (link rot). But the security implications of archiving arbitrary sites/js and then running that on your own domain are rather horrifying to me (especially if this would be used for any user supplied links).

Personally, I'd rather have a service that automatically submits any external links to an existing archiver (archive.org) and then falls back to that source when the original 404s, rather than serving those pages/videos locally.

[-] Panron@lemmy.world 2 points 3 months ago

Mods can help a lot!

For example, there's a mod to increase the text size: https://www.nexusmods.com/eldenring/mods/650 (It hasn't been updated for awhile, so I don't know how well it'd work for recent patches)

If the game is just too difficult, there are also mods to help with that. Mods can adjust the difficulty, add FP regen, unlock summoning, etc., or completely overhaul the game (I had a lot of fun with the Convergence mod last year)

[-] Panron@lemmy.world 2 points 3 months ago

Everyone who is so inclined to back this project, please do so.

However, I'd highly encourage you to do your due diligence first if you've never backed a crowd funded project before, and especially so if you've never backed a video game crowd funded project. Even more especially if you'd only back a project due to extra platforms "unlocked" through stretch goals.

There's a lot that can go wrong in these kinds of endeavors (even when they're started with the best of intentions), and it's easy to end up feeling cheated by how it plays out (even in cases where something is delivered in the end).

[-] Panron@lemmy.world 4 points 4 months ago

My worry after reading that brief blurb is that Cillian would be in the first movie for ~10 minutes, basically just to pass the torch onto the new protagonist(s), who this trilogy would be centered around.

I'm tired of all these "pass the torch" movies, and I'm worried they're using the long rumored/joked about "28 Years Later" to start a trilogy, rather than close out a trilogy.

I'll wait and see how it turns out it. 28 Days Later is one of those rare movies where I actually disliked it the first time I saw it but ended up watching it again a few days later and loved it.

[-] Panron@lemmy.world 2 points 6 months ago

Playing this myself in anticipation of the upcoming expansion adding skill customization.

Plays well on the Deck, plus mods are great to help make some of the grind even better (I'm loving the lazy writ crafting mod).

[-] Panron@lemmy.world 5 points 9 months ago

It's been a long time since I've seen 12 Monkeys. My impression has always been that the end was meant to be tragic. That they were so close to being able to figure it out (the one person having actually been there at the time), but ultimately they never did, and never prevented it because it always happened. The scientists in the future are so focused on the 12 Monkeys group that the person that actually released the virus sits comfortably in their blind spot.

[-] Panron@lemmy.world 3 points 11 months ago

I think the series is a product of its time. For all the good and bad that entails. I wasn't able to watch it at the time it aired, but I somehow got a copy of a catalog filled with show-related merch, and that lived in my imagination for a long time. When I finally watched it a couple years ago, it was... a fairly painful experience. I was only able to get through it by using it as background noise while I played games on a handheld console (Vita, 3DS) or worked. After the first season, it did kind of improve for the next couple seasons, but never enough that I'd consider it anything more than average TV (and even that would be generous for most of it). The last three seasons were bad enough that if I didn't already have the full series on hand, I simply would've dropped it altogether.

I do appreciate the way the show expanded the mythos, though. Having all those factions, both mortal and immortal, was a good decision.

I think a full reboot could serve this well, and I'd be excited to see what they can with a decent budget on a streaming platform (for example), without all the constraints of broadcast TV standards and practices.

[-] Panron@lemmy.world 2 points 1 year ago

Some of it can be, I agree. Some is really easy. It really depends on the game (I can't speak for Witcher 3).

Sometimes it's as easy as creating a mods folder in the game directory then downloading the mod and moving into that folder.

For Bethesda games, I've used rockerbacon's mo2 script and it works well. For other games, I just follow the install instructions manually, however I have encountered some limitations here. Mods that require a program to modify files (eg, texture replacers for the Dark Souls games or to merge mods that alter game_main.arc in Dragon's Dogma) have been a no-go for me so far. There have been convenient work-arounds for some instances (Dragon's Dogma has some mod-packs that include all or most of the individual mods I would've wanted, so I just install that).

And I've definitely encountered a number of mods that require a launch parameter for dinput8.dll (and I think one mod required a parameter for some other dll, although I can't recall for certain); finding this out the first time I encountered it was a huge pain and I only found the answer by reading the forums for another mod on another game. Now that I know about that particular issue, it isn't too bad but it absolutely made the first time modding on the Deck more complicated than I had expected.

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Panron

joined 1 year ago