Yeah! Sky is the limit.
How DOS2 solves the issue of story progressions and cut scenes when you play online coop?
acardo
joined 1 year ago
Yeah! Sky is the limit.
How DOS2 solves the issue of story progressions and cut scenes when you play online coop?
Could you explain a bit more? I am new to lemmy (reddit exile) and I thought the instances are like servers and they communicate between each other.
What do you mean by instance that fits your interest?
Thanks.