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So, I learned in physics class at school in the UK that the value of acceleration due to gravity is a constant called g and that it was 9.81m/s^2. I knew that this value is not a true constant as it is affected by terrain and location. However I didn't know that it can be so significantly different as to be 9.776 m/s^2 in Kuala Lumpur for example. I'm wondering if a different value is told to children in school that is locally relevant for them? Or do we all use the value I learned?

[-] charred@sh.itjust.works 4 points 1 year ago

Good point, i forgot about that. Still, it doesn't explain why it's pokedex entry in Violet says the washing machine is so rare that it's traded at high prices. I guess there's not a lot of demand for rotom wash or something

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submitted 1 year ago* (last edited 1 year ago) by charred@sh.itjust.works to c/pokemon@lemmy.ml

The point of Rotom as far as i can tell is that it inspirits devices that have a 'special motor' in them. This is mentioned in many of its pokedex entries, even so far as to say that it can only use a specific model of discontinued washing machine (this also raises questions about the origin of this motor).

But this doesn't explain its ability to inhabit devices like the pokedex since its very clear they wont have a motor like the other appliances.

I wonder if this element of Rotom's design is being lost, because looking up rotom fan-made forms show lots of cool and creative ideas, but most to none have actual motors in them.

If I were to suggest Rotom forms, I would go with;

Blender - Steel type

Garbage disposal - Poison type

Jackhammer - Ground type

Discoball - Fairy

Printer- Normal

Running Machine/ motorised combat aide? - Fighting

Not sure with Bug, Dragon, Dark, Rock and Psychic.

[-] charred@sh.itjust.works 11 points 1 year ago

Agreed. Ships are way too cheap for so few people to have one. Not being a captain in starfield would be comparable to not being able to drive a car today.

Personally I'd like to see some changes that balance economy better for a survival mode alongside some other gameplay changes ala Fallout 4

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Credits are explained to be a digital crypto currency in line with things like Bitcoin or Ethereum today. My question is where is my money stored? Is the whole thing stored in a digital wallet with Galbank, or is it in multiple wallets and I just carry around loads and loads of credsticks?

How do you pay for things in Starfield? Do creds work like debit cards where you use your card to transfer credits though some sort of device or do we somehow store these credsticks like coins? How would you know how many creds are in each stick?

My theory was that credsticks are given out by galbank for free in large amounts to represent a particular digital wallet so that ownership of the credstick means ownership of the wallet.

This for me raises questions about the credsticks you can collect during a specific main quest mission which is a spoiler.

spoilerIn the main quest mission Entangled you can collect the same credsticks from another dimension and keep them. Does this not make sense to anyone else? Honestly I was expecting to get a hail from Galbank regarding suspicion of fraud because I was able to redeem credits from the same wallet apparently twice

That's just my thoughts on this. I haven't looked anything up so I might have missed something obvious. Let me know what you think

[-] charred@sh.itjust.works 4 points 1 year ago

Katydid I-a

The star is at the lower edge of the systems map

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submitted 1 year ago* (last edited 1 year ago) by charred@sh.itjust.works to c/starfield@lemmy.zip

I've also seen Crag Runners which are basically cliff racers.

What have you seen in this game that references other Bethesda games?>

[-] charred@sh.itjust.works 4 points 1 year ago

I'd like to be able to create 'homemade' ship parts using the crafting skill set. It might use loads of hard to get parts that are only really useful for making high level energy gens right now and skill points invested in ship design and the crafting one

[-] charred@sh.itjust.works 3 points 1 year ago

Haha don't worry I can take care of myself. The game has launched while I'm in a gap between finishing an industrial work placement and beginning my final year at uni so I've been making the most of it. Thank you for your concern!

[-] charred@sh.itjust.works 5 points 1 year ago

Honestly I haven't been looking at the public reception at all because I've been playing it since it released. I didn't even know people weren't loving it, it's exactly what I want from a Bethesda game and more (136 hours so far)

[-] charred@sh.itjust.works 2 points 1 year ago* (last edited 1 year ago)

Love morrowind and I'll keep coming back to it, but for me it's Oblivion which took my heart. Every now and again I'll play it and realise why I love these games all over again and end up playing for hours

[-] charred@sh.itjust.works 4 points 1 year ago

Mittens is such a cute name

[-] charred@sh.itjust.works 3 points 1 year ago

Reading this makes me optimistic you have a good head on your shoulders.

Appreciate your efforts!

[-] charred@sh.itjust.works 4 points 1 year ago

Can i suggest a British classic? No not that one, the other one!

Red dwarf isn't even thought of as Sci fi to a lot of people in the UK, but it served as my introduction to comedy sci fi and even just a lot of Sci fi concepts in general.

Hilarious, clever, thoughtful, interesting are some words I'd use to describe Red Dwarf and I'll recommend it to anyone who wants to watch the classic British comedy Sci fi

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submitted 1 year ago* (last edited 1 year ago) by charred@sh.itjust.works to c/wtf@lemmy.world

My contribution originally from my dad working in the North Sea on oil and gas rigs circa 2007

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Games that suprised you (sh.itjust.works)

Let's hear about some games you maybe were told were not worth your time, or had bad reviews but you managed to love regardless.

I'll go first. I'm not embarrased to admit that I played the shit out of Elder Scrolls Blades (the easily forgettable Skyrim-esque mobile game). I had to wait for it to release on Switch which had the benifit of the shitty timers being gone by then.

Once I started to think of it as a kind of advanced 'Swords and Sandles' type game I was hooked.

[-] charred@sh.itjust.works 4 points 1 year ago* (last edited 1 year ago)

Death Stranding. Beautiful landscapes with awesome moments like treking through a snowstorm to reach a distant prepper outpost. Waiting for rain to stop while playing the harmonica for bb. Definitly could have had one more zone to round it all off, or maybe expanded the final boss area zone to full size.

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submitted 1 year ago* (last edited 1 year ago) by charred@sh.itjust.works to c/damnthatsinteresting@lemmy.ml

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charred

joined 1 year ago