dethstrobe

joined 3 years ago

It was good horror, but I don't think I liked this episode very much.

I feel my biggest problem is the lack of resolution. I know that's kind of the hallmark of horror, the "The End...?" but I actually kind of like the technobabble explanations.

I don't want them to not take risks with Star Trek, so I welcome experimental episodes, but I still feel a bit let down.

[–] dethstrobe@startrek.website 3 points 1 day ago (1 children)

I think this is suppose to reset Spock back to status quo for when the series ends next season. I don't think we're suppose to see him align his human/vulcan self.

[–] dethstrobe@startrek.website 2 points 1 week ago* (last edited 1 week ago)

I love me a good causality loop, but I don't feel like this was good example of one.

The diplomacy stuff on the Enterprise was fun. But oddly the dinosaur planet plot actually didn't feel as impactful.

Like it honestly feels like not a lot happened on planet. Which is a shame, because there were dinosaurs!

I feel like more of the dinosaurs should have had feathers, to keep up with contemporary understanding of dinosaurs. But I understand the pop culture short hand to help establish the cliche and not confuse the audience.

[–] dethstrobe@startrek.website 3 points 11 months ago

If this is FTL but Star Trek Voyager, I'm going to be in heaven.

[–] dethstrobe@startrek.website 3 points 11 months ago

You might be right. I just took a look at the sales, and last year did see a 12% drop. Apple's Vision Pro is over priced and lacks software, and the Meta Quest 3 saw high initial sales but has dropped a lot since then.

It is definitely a very niche product with a high price point that prevents it from making broader market appeal.

But oddly, Meta is reporting increase in VR game revenue, so I guess games are still selling on its platform at the least.

[–] dethstrobe@startrek.website 4 points 11 months ago (1 children)

Survival horror and Star Trek is not something that instantly seem like it goes together to me. But this does look interesting. Being able to Vulcan death grip and mind meld with people in VR looks interesting and sounds like cool mechanic combined with Star Trek lore.

This looks pretty fun for some reason, and I do own a Valve Index, so happy to see this not locked behind the Meta store, like so many other VR games.

 

Here's your look at the Star Trek: Infection VR release window trailer for this upcoming narrative survival game set in the Star Trek universe. Step into the unsettling world in this Star Trek: Infection VR trailer and get a peek at what you can expect ahead of the game's launch on Meta Quest and Steam VR in 2025.

[–] dethstrobe@startrek.website 6 points 11 months ago* (last edited 11 months ago) (2 children)

I don't like the implications that there is a device that can absorb phaser fire.

I also find it weird that the "intruders" who I assume know English, are not able to pick up on Federation Standard, I assume it is still not that different from English, considering Starfleet did start in North America. You think when you see on the hall of a ship, "U.S.S. Enterprise" or when you enter and take a look around and see the service panels that, they might think for a second that this ship might have hailed from Earth.

Also a bit weird how they haven't encountered Federation ships with humans with their couple of hundred year space travels. But I assume maybe they went through the same wormhole as V'ger or something. And who knows what kind of trauma they have to live through.

Despite these logical inconsistencies, I think I still enjoyed this mess of an episode.

The spectacle was over the top. I like seeing the TOS crew interacting with each other. And I enjoyed the Enterprise crew coming up with a solution to save themselves, though their escape and timing with the Farragut's attack did seem awfully convenient. Would have felt a little less contrived if they had coordinated with each other a bit sooner to match up the plans, but we don't always have so much screen time to explain things and the plot sometimes needs to get moving, so I can forgive it.

I also like the Pike to Kirk talk talking about empathizing with your enemy. Feelsl ike foreshadowing to Arena.

Anyway, I currently like this episode.

[–] dethstrobe@startrek.website 6 points 11 months ago

I literally thought this might be a prequel to that. I was disappointed.

[–] dethstrobe@startrek.website 6 points 1 year ago (1 children)

Yeah, it is a bit weird to introduce zombies but then to only use it as window dressing instead of dealing with the scientific ramifications of creating the walking dead that are invisible to tricorders. They're a distraction to M’Benga's more personal story of him needing to confront the consequences of his actions.

Not to like completely say the episode was bad, it's just with a bit more thought it could have been better and more impactful to the meta narrative.

[–] dethstrobe@startrek.website 8 points 1 year ago (4 children)

Eugenics and genetic engineering is bad, but exotic material to hybrid a human with an alien species might be ok? Seems odd after they gave shit to Stamets for getting tardigrade DNA. I guess Starfleet does play pretty loose with what is and is not consider legal for genetic modification, so I shouldn't be too worried about that, but I am...

[–] dethstrobe@startrek.website 2 points 2 years ago

Completely agree. My biggest (but not only) criticism of DISCO is just how poorly utilized the crew was.

[–] dethstrobe@startrek.website 3 points 2 years ago

Nice to know the rumor mill has a possible streaming movie in the works.

And it makes sense that Detmer and Owo had external factors causing them to not play a big role. Disappointing still, but reasonable.

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