The durability system is just extremely tedious in both BotW and ToTK. It takes a lot of fun out of the game imo. Especially since items have such little durability, they break far too quickly.
I also think the same about ACNH. I have a similar view (probably controversial) about Minecraft, except I think it'd be fine if the tools didn't permanently break and you could just repair them afterwards. Only if you fix anvils/repairing tho, it's been totally broken forever, although I guess mending exists as a bandaid. But really I prefer something like Terraria where there's just no durability period.
A long time ago, I played Fortnite Save the World (the PvE mode) and that was one of the worst offenders for weapon durability, at least for a beginner.
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