[-] iusearchbtw 17 points 8 months ago

Unfortunate date to publish a proposal on...

[-] iusearchbtw 18 points 9 months ago

Not sure how they're planning to compete with the price of the lower end Steam Decks with those specs...

[-] iusearchbtw 18 points 10 months ago

Firefox has my very favourite vertical tab system of any browser in the Tree Style Tab addon: https://addons.mozilla.org/en-US/firefox/addon/tree-style-tab/

I'm not too sure how to simplify jumping between profiles though. I haven't used it so I can't vouch for it, but maybe the Profile Switcher addon would work for you? https://addons.mozilla.org/en-US/firefox/addon/profile-switcher/

[-] iusearchbtw 20 points 11 months ago

I don't know about Mac, but on Windows the Mullvad app doesn't auto update. If you want to do it Windows style you can look for deb files (which are like installers) or AppImages (which are like standalone executables).

Most pieces of software give terminal instructions for Linux because different people might use different package manager frontends, but literally every Linux user has a terminal. It might seem daunting at first, but giving users commands to run in their terminal is a lot more simple than trying to walk them through repo management through the GUI, or just telling them to figure it out themselves.

[-] iusearchbtw 20 points 1 year ago

Eh, to be honest, manpages aren't particularly good as either documentation or quick references (hence the popularity of tldr), and info is intended primarily for the sort of long-form, comprehensive documentation that would be awkward to fit in a manpage. Also, texinfo documents can easily be exported to HTML, so one format can be used for both online and offline docs. It's an admirable effort, if nothing else.

[-] iusearchbtw 17 points 1 year ago

What! You can't say that!

26
submitted 1 year ago by iusearchbtw to c/gaming@beehaw.org

cross-posted from: https://lemmy.sdf.org/post/3014161

Awesomenauts developer Ronimo Games has reportedly filed for bankruptcy.

As reported by Game Developer, quoting Dutch outlet Emerce, the Utrecht-based studio reportedly filed for bankruptcy on August 22 at the Central Netherlands Court.

An employee confirmed the bankruptcy on the developer's Discord server.

"We got hit by a series of unfortunate events while working on our last project, and weren't able to recover despite our best efforts," they wrote.

"What this means for Awesomenauts (and Blightbound) multiplayer is as of yet uncertain: the process is still ongoing, and it all depends on where it ends up. For what it's worth, myself and others at Ronimo would love to see both games live for a while longer."

GamesIndustry.biz reached out to Ronimo Games for clarification.

Former employee and independent developer Jeroen D. Stout, who worked as a programmer on Blightbound, also responded to the news on X (formerly known as Twitter).

"I will miss all the good people with whom I worked for the last four years," Stout wrote. "My work the last few months was super interesting and we were getting somewhere good, so it's unfortunate it ended here."

44
submitted 1 year ago by iusearchbtw to c/games@lemmy.world

Awesomenauts developer Ronimo Games has reportedly filed for bankruptcy.

As reported by Game Developer, quoting Dutch outlet Emerce, the Utrecht-based studio reportedly filed for bankruptcy on August 22 at the Central Netherlands Court.

An employee confirmed the bankruptcy on the developer's Discord server.

"We got hit by a series of unfortunate events while working on our last project, and weren't able to recover despite our best efforts," they wrote.

"What this means for Awesomenauts (and Blightbound) multiplayer is as of yet uncertain: the process is still ongoing, and it all depends on where it ends up. For what it's worth, myself and others at Ronimo would love to see both games live for a while longer."

GamesIndustry.biz reached out to Ronimo Games for clarification.

Former employee and independent developer Jeroen D. Stout, who worked as a programmer on Blightbound, also responded to the news on X (formerly known as Twitter).

"I will miss all the good people with whom I worked for the last four years," Stout wrote. "My work the last few months was super interesting and we were getting somewhere good, so it's unfortunate it ended here."

45
submitted 1 year ago by iusearchbtw to c/gaming@beehaw.org

cross-posted from: https://lemmy.sdf.org/post/2944272

Smaller subscription deals and the underperformance of certain titles have had a severe impact on Devolver and TinyBuild, says stockbroking firm Goodbody.

Both companies floated at the peak of the games business in 2021 and have seen their share prices plummet over the past two years. Devolver has seen its share price drop 92% since its peak in January 2022, while TinyBuild's has fallen 95%

"We have seen from Devolver and TinyBuild that subscription is under pressure at the moment," says Patrick O'Donnell, technology and video gaming analyst at Goodbody.

"The cheques coming from Sony and Microsoft are just not as big as they were. And that creates problems if you're concentrated on that side of the market.

"TinyBuild, of all of them, was most exposed. Devolver was exposed, but not quite as much."

150
submitted 1 year ago by iusearchbtw to c/games@lemmy.world

Smaller subscription deals and the underperformance of certain titles have had a severe impact on Devolver and TinyBuild, says stockbroking firm Goodbody.

Both companies floated at the peak of the games business in 2021 and have seen their share prices plummet over the past two years. Devolver has seen its share price drop 92% since its peak in January 2022, while TinyBuild's has fallen 95%

"We have seen from Devolver and TinyBuild that subscription is under pressure at the moment," says Patrick O'Donnell, technology and video gaming analyst at Goodbody.

"The cheques coming from Sony and Microsoft are just not as big as they were. And that creates problems if you're concentrated on that side of the market.

"TinyBuild, of all of them, was most exposed. Devolver was exposed, but not quite as much."

86
submitted 1 year ago by iusearchbtw to c/gaming@beehaw.org

cross-posted from: https://lemmy.sdf.org/post/2277558

On PC, the game is 139.84 GB. On console, it's 100.19 GB for Standard or 117.07 GB for the Premium Edition

156
submitted 1 year ago by iusearchbtw to c/games@lemmy.world

On PC, the game is 139.84 GB. On console, it's 100.19 GB for Standard or 117.07 GB for the Premium Edition

[-] iusearchbtw 18 points 1 year ago

A person said they're looking for a podcast that's not right wing, you told them that what they want is bad, and then you were surprised to see people react negatively? I'm not going to trawl through your comments to find the exchange, but based on your own description it's pretty clear why they felt antagonised...

[-] iusearchbtw 14 points 1 year ago

Gmod and SFM shitposts have been around for years. This really isn't any different.

[-] iusearchbtw 20 points 1 year ago

I don't really get the obsession with backlogs. Are you actually enjoying the games at that point? Are you playing this game because you want to play it, or because it's on your backlog and you want to be able to check it off the list and move on to the next thing - presumably, since your backlog is so big it warrants a guide - as quickly as possible? Just pick out a game you want to play and play it. Why spoil your own fun?

[-] iusearchbtw 19 points 1 year ago* (last edited 1 year ago)
263
submitted 1 year ago by iusearchbtw to c/world@lemmy.world
40
submitted 1 year ago* (last edited 1 year ago) by iusearchbtw to c/sdfpubnix

It looks like SDF's Mastodon instance (v4.0.2) is vulnerable, and requires patching to either 4.1.3 or 4.0.5. I don't want to back-seat admin, but I know the SDF crew have a lot on their plate. Are they aware of this vulnerability?

EDIT: The instance has now been updated to v4.0.5!

7
submitted 1 year ago by iusearchbtw to c/foss@beehaw.org
[-] iusearchbtw 19 points 1 year ago

I agree that video game narratives are, on average, way worse than in other media, but... This post is like a script for a CinemaSins video on an entire medium. There's a conversation to be had about the quality and originality of storytelling in video games and why gamers are so quick to praise mediocre narratives, but I dunno if glib one-paragraph summaries of "types" of video game stories (with no examples!) do much to advance that conversation.

30
submitted 1 year ago by iusearchbtw to c/games@sh.itjust.works
61
submitted 1 year ago by iusearchbtw to c/games@lemmy.world
[-] iusearchbtw 16 points 1 year ago* (last edited 1 year ago)

The original developers were forced out of the studio, allegedly through fraudulent means, but I'm not sure whether they lost royalties from sales as well. I can't find anything confirming one way or the other, unfortunately.

7
submitted 1 year ago by iusearchbtw to c/sdfpubnix

I use Mullvad, and yesterday I started getting a 502 Bad Gateway error whenever I tried to visit the site when connected using Wireguard. Oddly enough, OpenVPN works fine. Are the admins intentionally trying to block VPN access, or did Mullvad's Wireguard servers get caught up in some sort of filter?

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iusearchbtw

joined 1 year ago