lime

joined 2 years ago
[–] lime@feddit.nu 1 points 1 hour ago

i mean the dlc easily quadruples the length of the game, soooooo

[–] lime@feddit.nu 4 points 1 hour ago* (last edited 1 hour ago)

it's also because the smaller a transistor is, the more sensitive it is to cosmic rays. and there are a lot more cosmic rays in space than on earth. you can "rad-harden" them, but there are physical limits. as a result the most popular cpu architecture in space is the RAD750, based on the PowerPC 750 from 1997. the perseverance rover and the james webb space telescope are basically underclocked gamecubes, or those candy-colored imacs. like, perserverance runs at 133MHz and has 128MB of RAM.

[–] lime@feddit.nu 3 points 10 hours ago

specifically i think it's the speedometers that run windows for workgroups. it might be one of those controlled systems you can't switch out without recertifying everything.

[–] lime@feddit.nu 1 points 10 hours ago

sashimi is typically not slimy either, so i think you need to pick a better food metaphor.

[–] lime@feddit.nu 4 points 11 hours ago (2 children)

i don't know who told you that, sashimi is most definitely not zero calories.

[–] lime@feddit.nu 5 points 11 hours ago* (last edited 11 hours ago)

yeah the rules are in the article. they are all phrased very oppressively, basically boiling down to "you are not to think that you are better than us". that is, you will be judged for even attempting to stand out or better yourself above those around you. it's basically the opposite side of "a rising tide lifts all ships": "no ship rises by itself". note that there is nothing in "a fugitive crosses his tracks" about actually making things better. it's all about accepting the misery of the status quo, as exemplified by the unwritten eleventh rule: "do you not think we know things about you?"

in short, be humble and content or we'll come for you.

it's a crystallisation of the... platzgeist? of small nordic towns and the reason why so few people move away. on some level it's pride in your home, on another it's the shame of knowing you abandoned it.

[–] lime@feddit.nu 15 points 11 hours ago

clippy is too modern for the ICE.

[–] lime@feddit.nu 9 points 14 hours ago (2 children)

this rubs me the wrong way. the janteloven is too deeply ingrained for me to take any pleasure in these stats when they are presented like this.

[–] lime@feddit.nu 73 points 14 hours ago (5 children)

could be worse. last year, deutsche bahn put up a job ad looking for a developer familiar with windows 3.1 in a networked environment to work on their fleet of high speed trains.

[–] lime@feddit.nu 19 points 14 hours ago (7 children)

...at the same time?

[–] lime@feddit.nu 1 points 14 hours ago

the whole printer has only been used since january, and all the nozzles are hardened steel. so i don't think anything has gone wonky with the hardware yet.

but switching to another head is a good idea. i'll try doing that.

[–] lime@feddit.nu 22 points 18 hours ago (1 children)

the boy in the striped robes

 

Note: the original thread title was "how do i fix overextrusion on infill in orcaslicer?". we've since deduced that's not what's happening. i'm leaving the rest of the op as is so you can follow the process.


So i'm doing a test print for a hot wheels track i'm making for a friend's kid on my snapmaker u1, and i'm hearing scraping noises. when i look at the in-progress print, i see this horribly mangled infill. obviously the nozzle is hitting the previous layer, right? so that's overextrusion, i think. too much material. but i let the print run, thinking maybe ironing will save it. but the surface finish is absolutely awful. all of the bumps and ridges of the infill pattern transfer up through the solid layers. not to mention now there's ringing from the nozzle hitting the bumps, so there's even more bumps. bummer.

also yes i fucked up the overhangs by trying to cheap out on supports. at least that one i know how to fix.

so, how do i deal with this? snapmaker ships a specialized version of orcaslicer (it's called snapmaker orca, it's on github) to deal with the u1s four separate print heads, and as far as i can tell there's no setting in there for infill flow? should i just try to slow everything down? i thought it might be vibration-related so i added a 20kg concrete slab and a thick anti-vibration rubber mat to the setup but nothing changed. i also dried the filament out for six hours. the hygrometer in the snapdryer got down to 12% i think.

i'd hate to not be able to print this for the kid, it's such a cool plaything.

Edit: to clarify, the grey filament is snapmaker matte PLA. the spool has an rfid chip in it so i've not changed any settings, the printer just detects it and sends it to orca.

Edit 2: i've done another test using gyroid infill and a lower flow rate, as recommended in the thread, but the surface finish is all bubbly. i cut a part out to check if the infill was the problem but it looks fine, while the surface is fucked. this is after ironing, by the way.

Edit 3: okay, i've now dried the spool out overnight and made a test disk with tweaked parameters, and i'm still seeing bubbles on top. here i increased the ironing flow from 8% to 20% so the surface is a lot smoother, but the bubbles are still visible. also getting some weird blobs on the side? could be related to the ironing. the middle circle is for a multicolor test but the dot was so small that the filament amount came out to 0.00 grams and the printer didn't really know what to do. it just put in a single dot of (the wrong) filament and avoided the area.

the changed parameters are

  • flow ratio: 0.95 -> 1
  • nozzle temp: 215C -> 220C
  • max volumetric speed: 22mm^3^/s -> 15mm^3^/s
  • seam position: nearest -> random
  • scarf joint: off -> contour and hole
  • ironing flow: 8% -> 20%
  • infill: gyroid 15% -> TPMS-D 10%
  • infill combination: off -> on, 80%
 

i think i compulsively "remix" things. not in a musical sense, but in a conversational one. it doesn't feel to me like it's enough to just react: if i send a meme to a friend, they will usually respond with an emoji, but when they send something to me i feel this... pull to continue the conversation. the original joke is not enough, it needs to be riffed on. if i can't think of a witty comment for the thing, i often do not respond at all until i've thought of something.

what's more, when i meet someone in real life whose response to a thing is just confirming the meme/reference out loud, i get annoyed. i'm fine with it in text form (it's always fun to imagine someone chuckling looking at their phone), but when i make an allusion to a reference and someone goes "ah, " i feel like the conversation has just stalled. it makes me feel like i'm in the big bang theory and i have to pause for the laugh track. for some reason band kids do this a lot, don't ask me why.

is this... weird? i feel like it's weird.

 

when reading through the jellyfin with chromecast guide i realized that it would probably be less effort to just let the casting api be public, with the added bonus that i could then cast my library to any device that supports it. but that seems like it would paint a giant target on the server.

what's the recommended way of doing stuff like this? ideally i want to be able to go to someone's house and just play some of my media on their tv.

not that any of this is doable in the near future, since i'm behind cgnat and won't get my colocated bounce server up until spring.

 

hej feddit,

vi verkar ha rätt tajta begränsningar när det kommer till bilder? många poster från andra instanser som bara består av bilder är ofta helt tomma när man ser dem härifrån. ser även att detta gäller bilder som inkluderas direkt i markdown, eftersom de hamnar bakom en lokal image_proxy-url som gör nån slags validering.

reagerade på detta efter att jag gjorde en gif-reply och inte såg bilden, och när jag gick till den genererade urlen (som var typ feddit/api/image_proxy?src=blablabla) så fick jag tillbaka en json-blobba med felmeddelandet "too wide". bilden i fråga är 300 pixlar bred så det känns extremt snålt, speciellt med tanke på att källan var en direktlänk till tenor...

är detta med flit? finns det en god anledning bakom som jag inte förstår i och med att jag inte kollat upp implementationen?

 
89
got laid off (feddit.nu)
submitted 7 months ago* (last edited 7 months ago) by lime@feddit.nu to c/casualconversation@piefed.social
 

six months after my last workplace went bankrupt, i'm out again. an international consultancy firm took me and all my colleagues in from the failing business and we got raises and bonuses... and now i've been let go. only me.

they've not managed to sell my skills anywhere for six months, so the decision makes economic sense, but... that just makes me feel useless. evidently the local office feels bad because they decided to pay out this month's salary in full, but that doesn't really help with the self-esteem.

after all the shakiness of the bankruptcy and being lied to about great numbers leading up to it, i just wanted some stability. but fuck me i guess.

...so how's your day?

 

cross-posted from: https://feddit.nu/post/13151937

ringtones were big there for a while, but now it seems everyone just leaves them on default.

 

ringtones were big there for a while, but now it seems everyone just leaves them on default.

13
submitted 8 months ago* (last edited 7 months ago) by lime@feddit.nu to c/buyeuropean@feddit.uk
 

i finally received my crowdfunded copy of Earthborne Rangers, which due to its environmentally friendly goal, made all their cards without the plastic core cards usually have in order to spare the environment. they're all floppy and fragile, so they definitely need sleeves. only... there's around 1300 cards.

buying cheap card sleeves from china would run me around €16 plus import duty, but all the ones i can find in local stores are like €5 for 100... that's a lot of money. and i don't even know where those are produced.

so, any recommendations on where to get sleeves? preferably with some rigidity if that's a thing that exists? i think the cards are like 88x63mm.

Edit:

Turns out Arcane Tinmen, from Denmark, make some of their sleeves in-house! so Dragonshield sleeves are indeed european, except the really cheap ones.

 

Growing up, portable cassette players were always called "freestyles" here. I never knew it was a marketing thing, or that some other countries also objected to the naming.

this is "original research", which means i dicked around on the internet archive for half an hour. it may be wrong.

 

i love all these little diorama creators that have popped up recently, they make it very easy to create a city that looks good. But they only hold my interest for so long. i'm looking for something with more meat on it. Any recommendations?

as an example, i remember the first time i managed to keep a city of over a million people going in Sim City 4. at this point money was tight, so the building aspect took a back seat to actually managing the city. balancing the budget, fixing congestion, and so on. it was great fun and a very different challenge than i thought i was in for.

most citybuilders these days seem more focused on the building than the older ones. for example, when i got to the point in Cities Skylines where i thought i was entering the "management" phase, i unlocked a building that just removed an aspect of the game. it was like the game thought that planning the electric grid or schools was a chore that got in the way of building a city, and as a reward it removed those chores.

basically, i'm looking for a game where rather than physically growing the city through placing individual buildings, i help the city grow. like transport tycoon, except the city is the focus rather than the interconnections.

a key part of this, i think, is time. a city that is frozen in time and where clicking with a tool just builds things, like C:S or SC2013, doesn't make for interesting growth. a city designed around historical limitations feels more like something that needs to be managed. a game where buildings and roads take time to complete and modify requires more forethought.

workers and resources comes pretty close but the central planning aspect means that i still need to micromanage the buildings. if it was all about zoning, with special buildings being unlocked by the request system in older sim cities ("x seeks permission to build a stink generator downwind of your residential area") i would enjoy it more.

 

I have two monitors, one 1440x3440 and one 1080x1920 to its right. Every boot, the desktop on my left monitor moves over and displays on top of the right one. Killing and restarting plasmashell moves it to where it should be, but i'd love to fix this without adding that to my .xsession. Thing is, i'm not versed enough in the KDE internals to know where this issue even stems from.

I'm running EndeavourOS with Plasma 6.1.5 on X11. I haven't tried wayland since Plasma 6 switched to it and then promptly flickered itself into a crash.

Edit: This machine runs the amdgpu-pro driver, and has done since before plasma 6 released. i didn't have this problem on plasma 5.

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