mat

joined 2 years ago
[–] mat@linux.community 3 points 2 weeks ago

It looks really good indeed, and I don't mind at all to pay for apps (I pay for FairEmail)... however it is very strange for me to add a nonfree app to the list I use every day... everything else is open source.

[–] mat@linux.community 13 points 2 weeks ago (13 children)

I currently host Navidrome, which has an okay web player. On Android I use "Tempo" (though it is unmaintained) to connect to it, and on Linux I use Tauon (though it has very poor playback). I could not find a native Linux client that is not buggy unfortunately, so I'm also on the lookout for better solutions! I'm not familiar with the device you are talking about but every client I tried supports MPRIS, which are the regular media controls that can be used via the playerctl command, so you should be able to hook things up that way.

[–] mat@linux.community 5 points 1 month ago (2 children)

Ah, yes... if only. I've upgraded internally SLR 1.0 -> SLR 3.0 but we can't deploy it until a bug is fixed in the Steam client that causes, when we enable SLR 3, all Steam Decks to run the Linux build. Yes, Steam Decks run the Proton version, solely because the save file has different letter casing (yes I know it's so annoying haha). We've spent quite some time on this and there's no way to fix this without some folks losing their saves, and that is absolutely not an option. Soooo for now desktop Linux is stuck on runtime 1.0, and Steam Deck users are stuck on Proton. "fun" :/

[–] mat@linux.community 62 points 1 month ago (4 children)

At my studio we maintain a native Linux version with a custom game engine, and it indeed takes a lot of time. I don't consider Proton a viable option as we lost the ability to integrate with Linux-specific stuff such as Wayland APIs or better input, but I can definitely see the appeal of switching to Proton... if your team uses Windows. If you have some developers on Linux, you naturally get a Linux build (if using cross platform APIs ofc) and it's actually faster to cross-compile a Windows build every once in a while (skip the slow ntfs I/O) and ship that. But it requires getting more of the team on Linux :)

[–] mat@linux.community 2 points 1 month ago (1 children)

I don't have any advice to give but I want to thank you for considering this angle while building the website.

[–] mat@linux.community 2 points 1 month ago

Really cool to see more WINE Wayland support, I ought to try it out and see games running natively on my system!

[–] mat@linux.community 2 points 1 month ago

Thanks. I've successfully "upstreamed" some of my patches to some courses, but sadly still most of the education is Visual Studio-based. It's good to see more people in the new years contacting me after asking teachers about Linux and being given my name for help, but of course I want this to be a base part of the curriculum!

[–] mat@linux.community 44 points 1 month ago (3 children)

I did a bachelor of videogame programming in Belgium 99% on Linux (minus exams), but it was definitely a huge struggle. All the courses and assignments were Windows-only, and 90%-ish required Visual Studio (non-Code) and Windows-only libraries like DirectX or Win32. I got by writing my own tooling to auto-convert these to CMake projects and convincing each teacher to allow me to hand in CMake projects. I wrote SDL backends for most of the win32 assignments, falling back on clang's excellent cross-compiling for stuff that requires e.g Windows.h. I wrote a blog post about this: https://blog.allpurposem.at/adventures-cross-compiling-a-windows-game-engine And using e.g DirectX natively on Linux, easier than expected: https://blog.allpurposem.at/directx

I also wrote a small wiki on my general experience + a summary of courses and main problems encountered... Windows was non-negotiable during exams: https://dae-linux.allpurposem.at/ I maintain tools, converted assignments, and information on this for future students who want to attempt something like me, but it's hard to recommend the Linux challenge if you are totally new to programming!

Hope some of this is helpful!

[–] mat@linux.community 1 points 1 month ago

This is very cool! I'll definitely use it if it gets a Nix package.

[–] mat@linux.community 1 points 2 months ago

Thank you for sharing! I will check it out.

[–] mat@linux.community 13 points 2 months ago (2 children)

I started getting spam in German to an email address I gave to the town hall of my town. They use multiple domains to send it, but they all have the same link format that redirects to a fake AI-generated dating site. I've tried reporting some to the police, as well as the hosting providers, but haven't heard back at all. I'd like to delete the address, but it's the one town hall uses to reach me...

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