[-] paulallen@lemm.ee 3 points 1 year ago

Yeah, this one has definitely been made easier for casual audiences. The previous games have a higher difficulty and if you enjoy the general gameplay loop I highly recommend checking them out. (2 especially)

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submitted 1 year ago* (last edited 1 year ago) by paulallen@lemm.ee to c/nintendo@lemmy.world

I’m about 5 hours in. I’ve 100%’d the opening stage and I just completed my first night mission. I’m loving it so far but have forced myself to take a break. It’s been 10 years since Pikmin 3. I really need to savor this.

[-] paulallen@lemm.ee 2 points 1 year ago

Can’t pick a favorite. But I will say the one I return to the most often is Super Metroid

[-] paulallen@lemm.ee 4 points 1 year ago* (last edited 1 year ago)

Would you say my opinion is… unpopular?

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Something about the texture paired with the added salt makes them a superior topping. However I’ll admit it’s the only scenario in which canned mushrooms are better than fresh.

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submitted 1 year ago by paulallen@lemm.ee to c/movies@lemmy.world
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submitted 1 year ago by paulallen@lemm.ee to c/aww@lemmy.world
[-] paulallen@lemm.ee 6 points 1 year ago* (last edited 1 year ago)

This was a brilliant idea my wife had. She sewed this little cloth sleeve to slide over it to prevent screen scratches.

[-] paulallen@lemm.ee 3 points 1 year ago

I do love me some unique hardware experiences, but I hate that it’s inherently difficult to port them. There are a lot of wonderful games that have been stranded on consoles like the DS, 3DS, Wii, and Wii U.

[-] paulallen@lemm.ee 3 points 1 year ago

That’d be amazing, like a reverse Wii U

[-] paulallen@lemm.ee 1 points 1 year ago

…On the bottom. One on the top that can work in tandem with some sort of sensor bar would have to be squeezed in above the R and ZR buttons.

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submitted 1 year ago by paulallen@lemm.ee to c/nintendo@lemmy.world

This is a weird one, but I’d love to see a reimplementation of the sensor bar. The gyro controls haven’t cut it for me. I like how the Wii U game pad had the sensor bar built in to the bezel. The real engineering nightmare would be squeezing IR cameras into the top of the Joycon

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submitted 1 year ago by paulallen@lemm.ee to c/lego@lemm.ee

Here’s a size comparison for the sets. Obviously the original is more impressive, but it’s retired and SO expensive on the secondary market. It’s pretty remarkable that you can have an ‘89 Batmobile for a fraction of the cost, just by using the pieces from 42127.

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submitted 1 year ago* (last edited 1 year ago) by paulallen@lemm.ee to c/lego@lemm.ee

I think I would've preferred to have Wolverine's cowl...

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submitted 1 year ago by paulallen@lemm.ee to c/homekit@lemmy.ml

This is what happens when one of my HomePods takes over as the main hub.

[-] paulallen@lemm.ee 2 points 1 year ago

Cool looking set. Not for me, but still cool

[-] paulallen@lemm.ee 2 points 1 year ago

My issue is that most iOS apps have that as a feature. In fact, I’m having a hard time finding one that doesn’t.

[-] paulallen@lemm.ee 44 points 1 year ago

I’m sure this was just a developer kit and nothing to worry about, but if Nintendo is legit dropping handheld support, that would be a GIGANTIC mistake. They’d be squandering every drop of goodwill they’ve earned with the Switch’s success. Nintendo has found a wonderful little niche making super high-quality games with last-gen hardware that can be enjoyed on a TV or on the go.

I love my PS5, but I still turn to my Switch over and over again because of its versatility

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submitted 1 year ago by paulallen@lemm.ee to c/wefwef@lemmy.world
[-] paulallen@lemm.ee 5 points 1 year ago

Waiting for this game is painful. That demo was SO good. I’m chomping at the bit to sink my teeth into the full experience.

[-] paulallen@lemm.ee 4 points 1 year ago

Zero Mission was my first. Played it more than any of the others

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paulallen

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