theangriestbird

joined 3 years ago
[–] theangriestbird@beehaw.org 6 points 9 months ago

we truly had no clue what we were doing in those early days. no clue how much stuff might spread from surface contact, no clue what kind of masks would work the best. it was wild.

[–] theangriestbird@beehaw.org 2 points 9 months ago

First of all, I found this community! Brand new to Beehaw, fediverse, everything. Very exciting, very new, very unsure about how everything works but doing my best.

Welcome! We're happy to have you here! If you know reddit, beehaw is just like our own mini-reddit with mods that are really good at nuking trolls the second they pop their faces up. Lemmy as a whole is like a bunch of other mini-reddits that can communicate with each other. You can go to other Lemmy servers (if they aren't blocked by beehaw admin) and participate in their communities using your beehaw account.

If you want to be a good community member, just comment on stuff that you see in the community! I can't speak for others, but when I post links, the one thing i want more than anything is comments, regardless of what you say. We're all just here to be kind and spark up fun and interesting conversations! If you get in a comment convo with a stranger and they start saying stuff that seems mean (even just a simply "fuck you"), all you gotta do is report it and that loser will be blocked within a day, but usually way sooner.

I also got told that I was successful at a job interview which I’m really happy about. Now it’s just the awful part of waiting for all the official documentation - I hope it happens soon so that my brain stops playing tricks on me about it.

Congrats! Job interviews are so hard for so many people. You've passed the hardest part!! Wishing you luck on the rest

bee hat tip emoji

[–] theangriestbird@beehaw.org 3 points 9 months ago

Downwards spiral into anxious decompensation. Again. Now slowly climbing out of the hole. It’s so fucking painful, but it gets better.

Sorry to hear it, bud bee pensive emoji Anxiety is a motherfucker, even with medication it regularly wipes me out. Wishing you the best!!!

[–] theangriestbird@beehaw.org 11 points 9 months ago (1 children)

to me, the "insane" part is the priest no-scope headshotting the baby from 8 feet away, not the social distancing implications. idk, the picture just makes me laugh hahaha

 

[alt text: a text-and-image post. The text caption says: "This was the most insane stage of the pandemic". The image is a photo of a Christian baptism that took place during the height of the COVID-19 pandemic. On the left side of the photo, two young parents are standing with their baby, and on the right side of the photo, an older priest is standing, about 2 meters away from the others. The mother is holding up her baby by the arms and facing the baby towards the priest. The priest is wearing a mask, and aiming a water gun directly at the baby's head.]

[–] theangriestbird@beehaw.org 6 points 9 months ago* (last edited 9 months ago)

Ironic that the devs of these patches seem to have more airtight security on their discord servers than major car manufacturers have on their $20k+ products.

[–] theangriestbird@beehaw.org 2 points 9 months ago (1 children)

that's cool of you to give it even that brief review! At the end of the day, we 100% agree - Wikipedia is best for surface-level research. But that is what I love it for! Because of Wikipedia, we can all be surface-level experts on almost any topic in minutes. One of the few treasures of living in the 21st century.

[–] theangriestbird@beehaw.org 7 points 9 months ago (3 children)

Can you give an example of an article with an error that you tried to correct? Not trying to cast doubt on your statements, genuinely just curious what kind of roadblocks you hit. I'm no Wikipedia expert, but I have started to dip my toe into editing in recent months.

[–] theangriestbird@beehaw.org 30 points 9 months ago (8 children)

I do appreciate the direct link to exactly what Wales said, and the full conversation with his replies and such. It's definitely a bit heady - Wales points out that editors are overstretched and he gives an example where he used ChatGPT to give helpful feedback to a new contributor. Then, a bunch of editors file in and point out parts of the GPT response that are inaccurate and go against Wikipedia policy. They also point out how LLMs themselves are already making life hell for editors.

If the site is being flooded by LLM submissions, and then Wikipedia starts using LLMs to provide feedback on rejected articles, when does a human step in to clear out the hallucinations? If I was submitting an article, and then I got bot feedback and edited my article with that feedback, and then a human looked at it and told me half the stuff the bot told me was wrong, I would be rightly pissed. If I was a new contributor dipping my toe into the scene for fun, that might just turn me off from Wiki editing forever.

And all of this is without considering the environmental impact of adding yet another major website to the data center load of existing LLMs. But it is clear that there are problems with this idea, even if the environmental costs are a nonfactor.

[–] theangriestbird@beehaw.org 7 points 9 months ago (2 children)

How many of y'all actually use Usenet? I was on the brink before getting into a few PTs.

[–] theangriestbird@beehaw.org 14 points 9 months ago

Anyone who played Hollow Knight and knows Team Cherry does not need to read this article (but you might still have some fun reading some of the details!). The answer is exactly what you think it is - they are a small team and they made a new game as big as or bigger than the original Hollow Knight. There was never a dev hell moment. They just bit off a lot and never stopped chewing.

 

September 4!!!!!!!!!!!!!!!!!!!!

@chloyster@beehaw.org how have u not posted the release date trailer yet? lol

[–] theangriestbird@beehaw.org 6 points 9 months ago

Eloquently put 👌

[–] theangriestbird@beehaw.org 1 points 9 months ago* (last edited 9 months ago) (1 children)

YESSSS I have been saying this for years! I had no clue there was an actual budding philosophical/political movement around this idea. Let's do democracy the way the Athenians originally imagined, by lottery. I need to read this book, because all of the potential issues are obvious and I am very curious how Guerrero addresses them.

I haven't personally thought through all the possibilities, but generally my feeling is that this would be a reliable way to keep self-interested people out of politics. Combine election by lottery with a professional government workforce staffed with subject matter experts (the sort of thing that DOGE recently gutted out of the US federal government), and you have a government that is both capable and led by the people that it is intended to serve. Even if you think like "oh that's terrible, how do we keep psychopaths from getting into office?", you have to consider that even if one is installed, their term is temporary and they are only one voice among many (Also - have you seen the kinds of leaders we get with actual general elections?). My feeling is that maybe there should be some disqualifying conditions to keep out obviously unqualified people (similar to jury selection), but then I start to think about how that disenfranchises certain people. Like maybe you say people can't serve if they have untreated schizophrenia or some other relatively debilitating mental illness. But at the same time, schizophrenics deserve a voice in the government too, so how do you balance that against the fact that the individual is literally unable to do the work of governing on most days?

This is why I really gotta read this book.

 

[alt text: a screenshot of a tweet and a reply tweet. The original tweet by @Dashytwo says: "What's the funniest sports graphic you've ever seen?". The reply tweet by @mikaylaaaa777 contains no text, but just a photo from a hockey broadcast. The text on the lower third says: "COMING; ALL OVER THE ICE". The rest of the photo shows a close up of a hockey player sitting on the sidelines. The athlete is holding his jersey up with his chin, and his mouth is open. The photo cuts off at the player's waist, such that we cannot see his hands or the lower half of his body. The complete image suggests that the athlete is currently masturbating.]

 

Game Information

Game Title: Sword of the Sea

Platforms:

  • PC (Aug 19, 2025)

Trailer:

Developer: Giant Squid

Review Aggregator:

OpenCritic - 87 average - 87% recommended - 15 reviews

Critic Reviews

But Why Tho? - Kate Sanchez - 10 / 10

Whether it’s the game’s not-too-subtle commentary about climate change or Nava’s explanation of the Wraith, Sword of the Sea is trying and succeeding at making an impact


COGconnected - James Paley - 90 / 100

The music is chill, the vistas are fabulous, and the vibes are immaculate. If you’re looking for a short, singular gameplay experience, Sword of the Sea will be perfect for you.


DualShockers - Callum Marshall - 10 / 10

My only gripe is that the story doesn't offer a grandiose message or hit as hard as I would have liked, relying more on pageantry and spectacle to get by. But, rarely does a game take me aback and thank my lucky stars that the medium of video games exists, and that's why we see this one as one of the standout performers of 2025 so far."


Eurogamer - Chris Tapsell - 5 / 5

Movement, meaning and mindfulness combine in Giant Squid's latest, a game of free-form expression and flow.


Game Rant - Cameron Swan - 9 / 10

The latest title from the Abzu and Pathless developers, Sword of the Sea is a must-play meditative game that won't take up much of your time.


GamesRadar+ - Rachel Watts - 4 / 5

The boundaries between what is air, water, and land are totally blurred.


GamingBolt - Ravi Sinha - 7 / 10

Sword of the Sea is like a siren - beautiful, inviting and great to listen to. Despite cutting through with an impeccable sense of style, the lack of a cohesive narrative and short runtime feels like you're treading water.


KonsoliFIN - Joonatan Itkonen - Finnish - 5 / 5

Sword of the Sea is a gorgeous and hypnotic arthouse epic full of incredible set pieces and stunning visuals that sets another high bar for studio Giant Squid as the premiere destination for meditative gameplay.


PC Gamer - Sean Martin - 78 / 100

A short but spectacular surfing game, Sword of the Sea's atmosphere and movement propel it where its simple and repetitive puzzles can't.


Push Square - Robert Ramsey - 9 / 10

Sword of the Sea certainly won't have the same impact that Journey did all those years ago, but in so many ways, it feels like a direct evolution of that legendary experience. It's a beautifully smooth game, set across a series of gorgeous environments that are a joy to explore. While its more game-y elements do feel a tad forced, they're not enough to distract from what is a sumptuous adventure.


Slant Magazine - 3 / 5

Sword of the Sea also ends very abruptly. And though it may be strange to criticize a game for being too short—better to be left wanting more, right?—that abruptness only magnifies the sense that something is missing here.


The Indie Informer - Jill Grodt - 9 / 10

Sword Of The Sea is a pleasure to play. Its traversal system allowed me to soar irreverently through monumental graveyards. Its narrative saw me flooding death with life and new hope. Its beauty boyoyed my spirit. Even with a few rough moments at the end, I still want nothing more than to fly back into its world.


TheGamer - Ryan Thompson-Bamsey - 4.5 / 5

It’s a short journey that took me a smidge over three hours to complete, but heck, what a stupidly enjoyable three hours those were.


VDGMS - Darren Andrew - 8 / 10

At this point, there are no surprises with Giant Squid and the games they create. They are fine tailors of interpretive, environmental experiences. Journey was about hiking and Abzu was about scuba diving. Giant Squid possess the ability to encapsulate what makes these experiences magical and Sword of the Sea is no exception, as it’s another love letter to nature and reconnecting with it through the power of a board beneath your feet. It might be short in length, light on gameplay and abstract in meaning, but the experience is transcendent.


27
real clanker hours (streamable.com)
submitted 9 months ago* (last edited 9 months ago) by theangriestbird@beehaw.org to c/gaming@beehaw.org
 

[alt text: an illustration of economist Adam Smith next to a photo of Karl Marx. There is text below the images which says: "'Are you gonna buy PEAK? It's 8 dollars and it's fun with friends.' -(dash) Adam Smith, in a letter to Karl Marx. Marx never replied."

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