warm

joined 2 years ago
[–] warm@kbin.earth 8 points 3 hours ago

5-25% of car crashes come from distracted drivers huh? How about you provide good viable alternatives to driving? That's how you best solve road deaths. More trains, trams, buses and cycling routes.

[–] warm@kbin.earth 2 points 3 hours ago (1 children)

It's more costly to the developer when I dont buy their kernel AC game.

[–] warm@kbin.earth 38 points 11 hours ago (3 children)

Anti-cheat should be server side. Cheats are done on external hardware now as kernel AC chased them into the undetectable zone, well played.

No game is worth sacrificing your entire PC to play.

[–] warm@kbin.earth -1 points 13 hours ago

I asked you to provide an example of your claim within the AAA industry and you couldn't.

The goalpost you moved. I never said a one man team made a AAA game with $100M. I said an indie developer can make a DRM-free game, what's stopping a AAA dev (as shown with the AAA examples, clearly nothing other than choice).

Baldur's Gate and Cyberpunk are self published. Which is very ironic because I uhh said this earlier The only way he could circumvent requirements would be if he decided to self publish the title.

Yes, which as I said earlier:

But he owns Kojima Productions, he chose which publisher to use and agreed to their terms.

So, Kojima could have self-published. Those titles are not just 'magically' self-published, there is a choice made there.

Oh and as far as Doom goes. They didn't fully remove Denuvo until 2023

1/3 of the examples, yes. But they still did after 3 years, Death Stranding still hasn't after 6 years...

I see you are going to resort to going around in circles now though in an attempt to defend your beloved, so I am going to move on, as you'll never admit defeat. Good luck out there! o7

[–] warm@kbin.earth 1 points 15 hours ago (2 children)

I haven't moved anything, I have stuck to the same point the whole time. Kojima is in a position to provide a DRM free game, he chooses not to. I said solo developers can manage it, I never mentioned budget, that was a goal post you moved, so you could better argue. Costing $100M to make and DRM-free are not mutually exclusive, they can co-exist and Kojima is in one one of the best positions to do it.

Cyberpunk 2077, Baldur's Gate 3, DOOM Eternal, all AAA games which each cost around $100M or more. All have DRM-free releases.

How are you so unbelievably dense? Get that Kojima dick out of your mouth for a minute and think about what you are saying. You fanboys are crazy.

[–] warm@kbin.earth 0 points 19 hours ago (4 children)

You can keep moving the goal posts all you like to defend your daddy, but he didn't redevelop the game, it was just launched on PC, which did not cost over $100 million to do. He then made a second one, made the same decisions. He does not give a fuck about game ownership or he would lead by example.

Stardew Valley was made and published by 1 guy, has sold over 40 million copies and has a DRM-free release. Turns out you don't need to spend $100M or a publisher to make a more successful game and support game ownership. Where's the goal post going next? Just gonna be stuck on how much a game costs to make? Gonna move it to the graphics? Pointless actor hires? Surely if you spend over $100M you can make a version with no DRM, right?!

[–] warm@kbin.earth 0 points 23 hours ago (6 children)

I know you love him dearly, but he could have done a lot better. 1 man studios manage it, surely big Kojima could have. This is simply another Kojima PR move, which he is good at.

[–] warm@kbin.earth 1 points 1 day ago (8 children)

How does that change anything? Death Stranding still had Denuvo and both games are not DRM-free or released on GOG (or elsewhere) with standalone installers. His comments are a PR move, otherwise he would put his money where his mouth is.

[–] warm@kbin.earth 1 points 1 day ago (10 children)

It was infact published by 505 Games on PC, after Kojima got the rights to the IP from Sony. But he owns Kojima Productions, he chose which publisher to use and agreed to their terms.

[–] warm@kbin.earth 5 points 1 day ago

It costs time and money to make them smaller, big studios dont want to waste that and know their games will sell regardless.

[–] warm@kbin.earth 6 points 2 days ago (12 children)

Then why arent his games DRM-free and released on GOG? Death Stranding had Denuvo.

Classic say what is popular PR move.

[–] warm@kbin.earth 3 points 2 days ago (1 children)

The challenges are what makes them impractical. The company has investment it needs to repay, so it obviously wants to tell you it's not a big deal. It's much more cost efficient and solar efficient to install them on roofs of homes and building, create shelters from them, or simply just make a field of them. Things like "solar railways" should be a last resort, after we have already covered the obvious solutions.

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