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submitted 4 months ago by Limfjorden@feddit.dk to c/foss@beehaw.org
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[-] sheepy@lemm.ee 9 points 4 months ago

What does this have that RimPy doesn't?

[-] Limfjorden@feddit.dk 9 points 4 months ago* (last edited 4 months ago)

Built in todds-support, and of course it's open-source unlike rimpy. It's also available for other platforms than windows.

[-] herrcaptain@lemmy.ca 4 points 4 months ago

FYI, RimpPy also runs in Linux. (Not that I won't be taking a look at this.)

[-] DarkThoughts@fedia.io 4 points 4 months ago

I'm guessing it runs on Python, given the name. Either way, I think it's generally great that more and more mod managers finally are natively Linux compatible. Still hoping for a native one for Bethesda games though.

[-] Limfjorden@feddit.dk 3 points 4 months ago* (last edited 4 months ago)

Really? I wasn't aware. It doesn't matter for me though since I use MacOS.

[-] herrcaptain@lemmy.ca 6 points 4 months ago

Fair point, and to your other point it looks like RimpPy is indeed closed source. I took a peak and the source code archives on the release page just extract to the same 2 files in the GitHub repo.

Rimsort looks great though - I'll definitely give it a shot on my next playthrough, so thanks for that.

[-] SaintWacko@midwest.social 5 points 4 months ago

It works on MacOS

this post was submitted on 01 May 2024
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