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No Competition (lemmy.cafe)
submitted 1 month ago by spujb@lemmy.cafe to c/fuckcars@lemmy.world
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[-] eldavi@lemmy.ml 3 points 1 month ago* (last edited 1 month ago)

i wish all city/economy building games had a stronger destruction-by-social/political-means game play elements beyond city/economy building like tropico has in balancing your islands' political factions from couping or voting you out of office; both internal and world superpower backed rebellions; industry induced pollution & resource depletion; social engineering espionage; pirate attacks; economy & military crippling crime or corruption in your police, military and government officials; protests escalating into rebellions or economic disruptions; and military invasions & economic sanctions from those superpower countries if you don't comply sufficiently with their interests.

i know that city skylines includes natural disasters like tropico does and that helps with the appeal to me; but i never tried the other 2. do they have anything like those things i described?

[-] bionicjoey@lemmy.ca 2 points 1 month ago

I've heard the upcoming Frostpunk 2 will have faction politics as one of the core mechanics.

There's also Suzerain. It's not a city builder but it definitely involves delicately balancing different factions in order to not get overthrown in a coup.

this post was submitted on 03 Jul 2024
153 points (94.7% liked)

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