this post was submitted on 06 Jul 2024
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My critiques of the game
the story is at odds with the gameplay. Arthur belongs in a slow burn Coen Brother's anti-western with very little shooting and a few moment's of shocking violence. The gameplay is gta on horses
way way too unfocused. Like you said, many parts of the game drag. There's far too much side content and it's easy to lose track of what's even happening in the story. Way too many systems - quasi rpg elements, a huge and mostly irrelevant inventory, fishing.
what no theory does to a mf'er. Rockstar is clearly flirting with Dutch as an illegalist or egoist anarchist, but they can't or won't commit to actually talking theory and the game loses much of it's potential as social commentary because of that. They could have said a hell of a lot more if they actually explicitly discussed different theories of anarchism and how Dutch's predatory fake Anarchism contrasts with contemporary Anarchist and communist movements, and how his theory fails in the face of encroaching industrial capital
you can't fucking shoot micah. Dude's such a goddamn albatross and he's out of line with the rest of the gang. I don't think he was needed as a character for the plot and i think he detracts from the gang's charicterization and Dutch and Arthur's dynamic.
The story being at odds with the gameplay is such a common thing in a lot of these big budget popular games that I just sort of look past it now. Joel is a man who struggles with his morality while he's racking up a triple digit body count and throwing Molotov cocktails at people's groins. Am I doing the right thing? He wonders as he single-handedly wipes out a hospital full of people to make sure there's no cure for an apocalyptic disease
Well he didn’t care if it was the “right thing” because he wasn’t given any reasonable information to ponder about.
He was lied to, had a gun pointed to his head by his employer after keeping his end of the deal, and denied the chance of seeing his surrogate daughter before a vague, ominous medical procedure. Given that context, I would say he was a horrible person if he reacted any other way than killing everyone and rescuing Ellie.
Does Joel ponder about his morality at all? Maybe in the show but I can’t remember in the first game. He kind of stopped giving a shit about everything after his daughter died, and only regained his humanity in a handful of moments. Not to mention, it’s not completely unrealistic. How many soldiers have killed dozens of people and wondered if they did the right thing, then kept doing it anyway?