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Anyone else tested the new recording feature?
(programming.dev)
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Yeah, seems to work pretty well on my Steam Deck. It's probably using more power, but it's a small enough increase that I couldn't confirm increased power draw without exporting mangohud values and averaging them.
I dropped the recorded length to 30min (mainly just want time to grab a noteworthy clip if something funny happens).
I measured using Iconoclasts (low power game) and using default settings it took about 1.4W. Pretty minimal drain honestly.