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Starfield’s 30fps frame rate is “a choice,” God of War dev says
(www.pcgamesn.com)
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It sure reads like they are saying "more fps makes game look bad", but my assumption is that they mean " if we want this to run at higher fps we will have to reduce fidelity or the engine cant handle it". At least thats what I hope they mean
Yeah, reducing graphical fidelity is often one of the things needed in order to increase framerate. That is not unique to their engine, or any engine.