this post was submitted on 10 Nov 2024
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chapotraphouse

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submitted 4 months ago* (last edited 4 months ago) by Awoo@hexbear.net to c/chapotraphouse@hexbear.net
 

EDIT: I am pleased that hexbear liked this so much.

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[โ€“] abc@hexbear.net 3 points 4 months ago (1 children)

what the fuck if you're not doing Wind > Bow you're literally deranged. That's called synergy. Lightning > Bow, I see the vision but no.

It should be:

Fire > Whip (I'm imagining the flame happens at the whip's end)

Water > Spear (The force of a wave, projected into the spear's point)

Wind > Bow (Fantasy gun duh)

Earth > Shield (A wall of stone to protect & defend. Assuming this magic doesn't impart the weight necessarily but the defensive properties)

Thunder > Claws (Fantasy taser)

Poison > Dagger (I'm assuming you're carrying a dagger cause you're prone to flying off the handle anyways so why not ensure your victim really suffers)

Ice > Knuckles (Brrr)

Nature > Hammer (The power of a bear in each strike) hexbear-shining

Light > Sword (Most famous swords are said to have the power of light. Righteous causes and all that. Why not I'm a weeb)

Darkness > Axe (Show me the champion of light...I'll show you the Herald of Darkness)

Light bow is also a very strong option. Infinite range, fastest possible projectiles and Zelda likes it