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submitted 3 weeks ago by simple@lemm.ee to c/games@lemmy.world
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[-] ampersandrew@lemmy.world 10 points 3 weeks ago

Do you think you end up with a more realistic development timeline by remaking things you've already made? Your comment can end up downvoted for calling one of the most common industry practices, for very practical reasons, "cutting corners".

[-] NoForwardslashS@sopuli.xyz 0 points 2 weeks ago

If it's an integral and common industry practice, how has the industry not entirely eliminated crunch already?

[-] ampersandrew@lemmy.world 0 points 2 weeks ago

Because while it's a tool in one's tool belt to work smarter, it is obviously not the start and end of where crunch comes from. Nor is it cutting corners.

[-] NoForwardslashS@sopuli.xyz 1 points 2 weeks ago

Ah so we are picking and choosing whose statements we take as absolutes then.

this post was submitted on 30 Nov 2024
170 points (98.9% liked)

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