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submitted 3 weeks ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] krashmo@lemmy.world 13 points 3 weeks ago* (last edited 3 weeks ago)

Nothing about 3D animation is ideal. It's all about reasonable approximations. Needing to build better GPUs to support tracing individual photons is insane when you could just slightly increase ambient lighting in the area of a light source.

[-] catloaf@lemm.ee 5 points 3 weeks ago

The current flashlight implementation is a reasonable approximation, when the rest of the map is properly lit with very dim light.

this post was submitted on 05 Dec 2024
632 points (98.5% liked)

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