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Biggest Lie (i.imgur.com)
submitted 1 week ago by sag@lemm.ee to c/balatro@lemm.ee
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[-] GiveOver@feddit.uk 30 points 1 week ago

I remember reading something from Sid Meier about odds in Civilization, saying that odds need to be faked in games. If you make it fair, people will accuse it of being fixed. You need to cheat in the player's favour. It's done this way in games like XCOM too.

Thunk made the mistake of making it honest.

[-] Maggoty@lemmy.world 23 points 1 week ago

Checks 95% shot in XCOM that's life or death for your best operative.

Lmao.

That 5% is still a 1/20 chance you miss. Which never feels like a lot until a game hits you with fair math, I love you Balatro lol

[-] Maggoty@lemmy.world 5 points 1 week ago

Oh I know and I still love XCOM, it's just so frustrating sometimes.

XCOM made me hatred XCOM, until I played other games that weren't as 'fair' and it felt too cheap. XCOM is why i played Warhammer 40k Rogue Trader (highly recommend) and Wasteland 3 at much higher difficulties, chasing that sweet terrible luck-based high

[-] bountygiver@lemmy.ml 2 points 1 week ago

funnily 95% is the most the game will cheat in favor for the player, the hidden bonus does not bring the actual chance above 95%

[-] Maggoty@lemmy.world 1 points 1 week ago

I wonder how much that makes it seem like 95 percent is less of a chance than it actually is?

[-] bountygiver@lemmy.ml 2 points 6 days ago* (last edited 6 days ago)

nothing, it's just that because you would tend to take high percentage shots so you eventually see shots with high percentage missing, and aliens tend to take low percentage shots so naturally you do eventually see them hitting.

It's just big numbers

[-] StrongHorseWeakNeigh@lemm.ee 16 points 1 week ago

People just don't understand statistics and probabilities. Our brains just aren't built for it. So, a fair 25% chance feels way more unlikely than it really is.

this post was submitted on 27 Dec 2024
229 points (97.9% liked)

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