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Report: Unity continues mass layoffs with 'abrupt' communications and 5am emails
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I work for Unity, I've been sick for a couple days, this is how I find out lol. It's a mess here fam any devs reading this just use godot instead
I'm very sorry man, I've been through that, and I have friends that have been cut at unity before. They treat their workers terribly.
Focus on getting better first, just process it for a bit. When you're ready to start looking, the market is warm right now. I'm more than happy to help review resumes.
Ah I think my comment made in haste was ambiguous. Fortunately I was not cut this time around, I've somehow skated by all the firings. I'm actually just clinging on for a few more months then I'm off to Sweden to go back to school. Hoping to actually finish my game dev degree this time around! I do have some school application stuff I would love to have people see though I'll keep you in mind for that if you are up for it (for a work sample primarily, to get into higher rates schools)
Good then, glad you've made it through, but obviously stay frosty. Those execs will cut every engineer as long as they still look good. Be ready for anything
Shout out to Bevy engine. Itβs like if you took Unity DOTS and actually made it work.
Needs a lot of work yet but I like it. Iβm using it for non game shenanigans personally.
Bevy is damn impressive. I can understand why it's not suitable for large projects yet but for anyone tinkering or projects willing to adapt to a rapidly iterate ecosystem is well worth a look.