scrubbles

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[–] scrubbles@poptalk.scrubbles.tech 9 points 1 day ago (1 children)

And they wanted it that way. They were like well that's what it's really like! Which like yeah great, but that's terribly boring for a game.

Another game like that was Mass Effect 1, where they had the undiscovered worlds, but even those were more entertaining. They gave you a mako, and each planet had at least one faction with at least some backstory to it so it wasn't a complete waste. Starfield is like, nothing. I encounter the exact same building structure and camps multiple times on my single playthrough. Absolutely uninspired

[–] scrubbles@poptalk.scrubbles.tech 4 points 1 day ago (6 children)

Oh my god.

Why not just pure iron?

[–] scrubbles@poptalk.scrubbles.tech 8 points 1 day ago (1 children)

Yeah, I'm in my thirties making a good living loving what I'm doing and she still regularly brings up how sad it is I gave up on my "true passion" - the thing she pushed me into that I told her over and over I didn't want to do. She cried when I didn't choose it as my major. So.. not applicable in my case

[–] scrubbles@poptalk.scrubbles.tech 15 points 1 day ago* (last edited 1 day ago) (3 children)

God how did they fuck that up? Who thought I'd want to fast travel there? Sure sometimes, but honestly I'd love it if it showed how many minutes to destination and then you started jumping.

You're in the pilots chair, you see 10 minutes to the other side of the galaxy where your mission is. You hesitate because that's far, but 2 minutes away is your home base anyway so might as well swing through and drop off some stuff, make sure the pumps and extractors are working. 6 minutes past that is that side quest you've been putting off, I guess we can do that too. You hit the jump button, stars whizz past. You go talk with your crew, get caught up on conversations. You jump back in the chair when the 20 second warning goes off. You jump out and arrive, but there is a weird signal on a nearby planet in this system...

Now THAT's the game i wanted. Altering one mechanic right there completely changes the entire style of the game. I will forever be annoyed that everything in the game is instant fast travel. Sure have a button there to skip if people want to, but personally I prefer to lay back and fully immerse myself

[–] scrubbles@poptalk.scrubbles.tech 130 points 1 day ago (11 children)

This is sweet, happy mother's day to those moms. My mom pushed me into things I didn't like and told her I didn't like. So this gave me emotions lol

[–] scrubbles@poptalk.scrubbles.tech 45 points 1 day ago (5 children)

It was incredibly mid. For something Bethesda hyped for over half a decade they sure made a bland game. Throwing aside all of the incredibly dated gameplay, you hit the nail on the head. It was boring

You can tell every faction was decided by a corporate committee inside Bethesda and Microsoft. They couldn't be too risky, couldn't come close to possibly offending one person or risk having slightly fewer gamers. That results in a boring as hell game. Everyone was too goddamn nice in the game. No one ever got mad at you. You could punch someone in the face and the response would be "hey, that's not nice" and then they would continue on. Hold on there don't want to possibly scare off a potential customer by having a realistic situation there.

[–] scrubbles@poptalk.scrubbles.tech 20 points 1 day ago (2 children)

All those red counties can keep enjoying paying over $100 a month for terrible local cable company "100mbps" (20mbps in reality) download speeds with 56k upload. That's the great America they wanted after all. Meanwhile in my very blue city I pay $60 a month for symmetric gigabit.

Nobody should be optimizing to use unity anymore. I know personally devs who have worked there and confirmed this is their business now, just strangling devs for license revenue. They may open the gate a bit at the beginning to lock you in, but they'll slam it shut eventually behind you. And god knows if your game is even remotely successful they're going to go out of their way to get their hands on your money

[–] scrubbles@poptalk.scrubbles.tech 5 points 2 days ago* (last edited 2 days ago)

Ah life path number 3 combo for the Midwest woman. Become a nurse and have children.

Personally I'm bias, I saw four (women) friends either drop out of college, or get pregnant early, or one was convinced to give up her career by her future husband, all to drop in the fallback of nursing and then each have like 3 kids. They all live within 20 miles of where they were born and none of them followed through with the dreams they had. So I see this and my heart sinks remembering that, and wondering about them

Just fork it immediately

[–] scrubbles@poptalk.scrubbles.tech 8 points 2 days ago (1 children)

Ok good I wasn't the only one who jumped to this

God I hope anything. Mover is so opaque as to what it's doing or why. Or worse why it's not moving something

 

cross-posted from: https://poptalk.scrubbles.tech/post/2333639

I was just forwarded this someone in my household who watches our server. That's it folks. I've been a hold out for a long time, but this is honestly it.

They want me to pay to stream content that I bought from my hardware transcoded also on my hardware.

I'll say it. As of today, I say Plex is dead. Luckily I've been setting up Jellyfin, I guess it's time to make it production ready.

Edit: I have a Plex Pass. More comments saying “Just buy a plex pass” are seriously not getting it. I have a Plex Pass and my users are still getting this.

And for the thousandth person who wants to say the same things to me:

  • YES I know I'm unaffected as a Plex Pass owner.
  • My users were immediately angry at it, which made me angry. Our users don't understand what plex pass is, and they shouldn't have to, that's why I had it. The fact that they were pinged even though it should have kept working is horribly sloppy
  • Plex is still removing functionality. I don't care that "People should pay their fair share". If Plex wants to put every new feature behind a paywall, that's completely okay. They are removing functionality.
    • "But they have cloud costs". Remote streaming is negligible to them. It's a dynamic DNS service. Plex client logs in, asks where server is, plex cloud responds with the IP and port of where server is located. That's it.
    • "Good luck finding another remote streaming" - Again, Plex just opens up an IP and port. Jellyfin also just opens up an IP and port (Hold on jellyfin folks I know, security, that's a separate conversation). All "remote streaming" is is their dynamic dns. Literal pennies to them. Know what actually is costing them money? Hosting all of that ad-supported "free" content that they're probably losing money on.

In short, I don't care how you justify it. Plex is doing something shitty. They're removing functionality that has been free for years. I'm not responding to any more of your comments repeating the same arguments over and over.

 

I was just forwarded this someone in my household who watches our server. That's it folks. I've been a hold out for a long time, but this is honestly it.

They want me to pay to stream content that I bought from my hardware transcoded also on my hardware.

I'll say it. As of today, I say Plex is dead. Luckily I've been setting up Jellyfin, I guess it's time to make it production ready.

Edit I have a Plex Pass. More comments saying "Just buy a plex pass" are seriously not getting it. I have a Plex Pass and my users are still getting this.

 

Hi folks. So, I know due to a myriad of reasons I should not allow Jellyfin access to the open internet. However, in trying to switch family over from Plex, I'll need something that "just works".

How are people solving this problem? I've thought about a few solutions, like whitelisting ips (which can change of course), or setting up VPN or tail scale (but then that is more work than they will be willing to do on their side). I can even add some level of auth into my reverse proxy, but that would break Jellyfin clients.

Wondering what others have thought about for this problem

 
 

Heads up for those who run a dedicated server who haven't tried experimental first, posting this so it's on your radar.

Long story short, we had to open two additional ports on our server, 8888 and 27777. Following is a direct copy from the changelog:

Dedicated Server - Port Forwarding Updates

If you have Host a dedicated server, you should definitely give the next block a read as many new improvements have been added to allow for extra flexibility since the last update on Experimental

We have updated the Port Allocation Strategy in Reliable Messaging New features:

Explicit Port Configuration

  • A new -ReliablePort= command-line parameter allows explicit port selection.
  • The value must be an integer between 0 and 65535.
  • If specified, the server will attempt to bind to this port and fail to initialize if the port is unavailable.

Default and Configurable Port Ranges The following settings in Engine.ini control port allocation:

[/Script/ReliableMessaging.ReliableMessagingTCPFactory]
PortRangeBegin=8888
PortRangeLength=512
ExternalPortRangeBegin=-1
  • The server will attempt to bind within [PortRangeBegin, PortRangeBegin + PortRangeLength).
  • By default, the server starts at port 8888 and tries up to 512 ports until it finds an available one.

Client Awareness & NAT Handling

  • Clients must connect to the correct port, but port remapping (e.g., via NAT/firewall rules) can break this.
  • To address this, the server now communicates the listening port to clients during the initial handshake.
  • If external port remapping is used, the server must be aware of the external port via:
  • The ExternalPortRangeBegin config setting (for remapped ranges).
  • The -ExternalReliablePort= command-line parameter (for explicitly mapped ports).

Server Host Requirements (TL;DR)

  • If hosting a single server, port 8888 TCP must be open by default.
  • If hosting multiple servers, a range of ports starting from 8888 TCP (by default) must be open.
  • The server will attempt up to 512 ports before failing (configurable).
  • If port remapping (NAT/firewall) is used, the server must be configured accordingly; otherwise, clients won’t be able to connect.
  • Logging is in place to help server maintainers verify the allocated ports.
 

Hi folks, title essentially. I'm using Open Razer and Polychromatic on PopOS right now for my keyboard, but I have a few other peripherals that are also RGB. A corsair cooler, my EVGA card, and my Gigabyte mobo lighting. I was wondering if there's a single pane I can organize them all with. I don't have super high expectations, but maybe there's something out there. Thanks!

 

I am someone who always enjoys having something on in the background, helping me focus.

I love me some Andor, GoT, a lot of newer stuff that is made with really high production quality - but I sit down to watch those.

What shows do you watch that just sit running in the background, ones that aren't going to win any Emmys but you just enjoy?

For me my last two are Home Improvement and Everybody Loves Raymond. Both were fine in their heyday, but now they are noise filler. Not terrible, not great. So what are yours?

 

Maybe an ivory backscratcher?

 

A simple reminder today, if you're trying Experimental (and maybe even if not because why not), to go in and BACKUP YOUR SAVES. Especially if you're new to experimental, this is real beta testing, saves do get corrupted and you cannot go back once your save is upgraded

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