this post was submitted on 25 Feb 2025
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Yeah the one big thing Valve probably won't touch is ARM because unlike WINE, that's a whole other beast in which the only valid solution is for game devs to compile for ARM, because translation layers like Rossetta and Box64 will always have 20-30% performance losses.
There's been reports of Valve looking at ARM for Proton actually but x86 chips keep getting better and more efficient. Not to mention Mali and Adreno are laughably bad compared to Radeon and Arc.