this post was submitted on 06 Feb 2025
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Worldbuilding
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I have a project in which the draconids once had a great and terrible theocratic empire (largely fueled by their religiously-inspired ideas of supremacy) who conquered and oppressed pretty much everyone (except the giants, but they're more the force-of-nature kind of giant rather than just large angry people) and then ultimately collapsed. The elves, who being the closest geographically suffered some of the worst excesses of the old empire, have taken the long view and accepted the peace and tried to normalize relations, but there's a sub-group of the elves who were kind of an underclass even to regular elves in the old empire, and they are utterly devoted to eternal war against the draconids.
The absolute hottest of takes are from those who have declared their brethren collaborators with the ghost of the old empire and are actively hunting them. But the fact is, while the old empire is long gone here are several large and fairly powerful remnant-states of draconids nearby, including the elves' immediate neighbors who still take rather seriously the idea of draconid supremacy. If the revolutionary elves succeeded in sabotaging the peace or even just significantly undermining the stability of the the elven nation, they would be immediately at war with that neighbor state which both is both extremely capable of, and has no hesitation against, utterly crushing them and returning them to the situation they were in in the old empire.