this post was submitted on 01 Apr 2025
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Yep. Most of the ray tracing before 2024 games were “oh we can add this in!”
Not “we can design materials and world around this” and then work backwards for non-RT.
As I remember it being cool in Control. But that game had RT as a bonus.
Assassins Creed Shadows makes great use of Ray tracing with the light/shadow stealth. Yes it can be done without Ray tracing, in fact I think it is bubbles with light Ray tracing logic that isn’t much beyond splinter cell.. but it’s still impressive.