this post was submitted on 20 Apr 2025
21 points (100.0% liked)

Hardware

454 readers
43 users here now

A community for news and discussion about the hardware side of technology. Questions and support posts are also welcome, so long as they are relevant to hardware and interesting technologies therein.


Rules

1. English onlyTitle and associated content has to be in English.
2. Use original linkPost URL should be the original link to the article (even if paywalled) and archived copies left in the body. It allows avoiding duplicate posts when cross-posting.
3. Respectful communicationAll communication has to be respectful of differing opinions, viewpoints, and experiences.
4. InclusivityEveryone is welcome here regardless of age, body size, visible or invisible disability, ethnicity, sex characteristics, gender identity and expression, education, socio-economic status, nationality, personal appearance, race, caste, color, religion, or sexual identity and orientation.
5. Ad hominem attacksAny kind of personal attacks are expressly forbidden. If you can't argue your position without attacking a person's character, you already lost the argument.
6. Off-topic tangentsStay on topic. Keep it relevant.

founded 9 months ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] higgsboson@dubvee.org 2 points 3 weeks ago

The video reveals that halving the VRAM significantly affects performance in several notable games and hampers the effectiveness of multi-frame generation, the RTX 50 series' standout feature.

To be fair, the 8GB RTX 5060 Ti holds its own against the 16GB model in synthetic benchmarks and many titles, including Cyberpunk 2077: Phantom Liberty (at reasonable settings), Counter-Strike 2, Resident Evil 4, Forza Horizon 5, F1 24, Call of Duty, and even Alan Wake 2. However, performance gaps do emerge in more demanding scenarios.