this post was submitted on 08 Jul 2025
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Gaming

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Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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[–] masterspace@lemmy.ca 48 points 2 weeks ago (7 children)

Can you bring up the pause menu at any point (including cut scenes).

I've always felt like a sign of a well polished game was one where the pause menu would work at any point, including during cutscenes.

[–] Chronographs@lemmy.zip 29 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

The worst is when the start button instantly skips the cutscene with no confirmation/warning

[–] Megaman_EXE@beehaw.org 3 points 2 weeks ago

Playing the metal gear collection and this immediately stood out. The cutscenes are long

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