this post was submitted on 17 Aug 2025
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[–] j4k3@lemmy.world 4 points 9 months ago (2 children)

Do any of these types of units manage to play something like Super Metroid with perfect controls to the point of original ROM glitch key combos? Even the switch native emulation failed at that one when I tried before I quit anything Nintendo related for their lack of ethics, theft, and extortion business practices. I got irritated when playing emulation if I could not play according to the old archived guides for the game. The emulated controls couldn't do the same original key combos even when doing so programmatically with a microcontroller.

[–] Tenkard@lemmy.ml 4 points 9 months ago

I know analogue uses FPGA instead of emulation, they have a product for the super Nintendo, maybe that could work?

https://www.analogue.co/super-nt

[–] bjoern_tantau@swg-empire.de 2 points 9 months ago

Guess you are the crowd that's being catered to with emulators that prioritise accuracy. So you should look for that label when selecting an emulator.

Reminds me of Tiny Toons for Gameboy. My brother would tell me he had a hack to get to the final cutscene. He'd do something magical and it's start playing. And although I knew both the intro and outro of that game by heart I couldn't figure out that he was just showing me the intro, because the game would restart when you pressed all (or most) buttons at the same time.