this post was submitted on 20 May 2026
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I mean in STS2, you can just get fucked from the seed. It's a roguelite though, not a roguelike. I get the whole, "unlock the full game" thing, but it doesn't mean I don't enjoy a subsection of it and would like an option to play that. Some things you unlock are just worse or so extremely niche that you'd never really use them anyway, they are just there to stop you getting the stronger stuff more often.
I feel like in sts2, most unlocks are quite strong and very pickable. not saying skill issue but maybe you need to experiment more. on average the new items probably make the character better rather than worse.
like I'm reading through the unlocks right now and without them these characters don't feel complete, some builds have their big payoffs locked (like accelerant, sword sage, flak cannon). maybe right now you don't understand where these cards fit right now but there are a ton of builds these unlocks enable.
they might add something in the future that lets you test out specific builds tho.