this post was submitted on 03 Jun 2026
340 points (85.0% liked)

Technology

85181 readers
4041 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related news or articles.
  3. Be excellent to each other!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
  9. Check for duplicates before posting, duplicates may be removed
  10. Accounts 7 days and younger will have their posts automatically removed.

Approved Bots


founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] Sylvartas@lemmy.dbzer0.com 1 points 2 days ago (1 children)

The steam version probably just uses steam features through some library/interface/whatever that simply implements calls to the relevant code depending on the game's build (steamworks for steam, Xbox live or whatever they changed it to again, PSN, epic online services, etc..) for platform-related stuff like rich presence, joining servers etc. I don't know the specifics of R6 but I've worked on multiplayer, multiplatform games, and I really doubt they have a specific network stack for Uplay, another one for PC, and then another one for each console. Especially if it has crossplay.

More likely it's all going to ubi's servers (through their own crossplay solutions and servers, or through a third party like EOS) and just implementing the aforementioned platform specific stuff to make the experience smooth for the end user.

I'm not a law guy but I don't think the other platforms pricing thing was ever about a "steam version" of the game, as that rule would be easily circumvented by releasing another "version" where the black background on the title screen is a slightly different shade of black than the steam version or whatever.

[โ€“] lime@feddit.nu 1 points 2 days ago

well no, the integrations are what i'm talking about. not saying that valve is hosting their own r6s servers, just that by using steam features and having the same game (eg able the connect to the same server) on two stores it falls under their "parity" policy.